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Issues: KungFuFurby/AddMusicKFF

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Issues list

$DA $80-$FF hex commands are not correctly handled for Addmusic405 addmusic405 Involves an adaptation that originates from Addmusic405. c++-side Involves the AddMusicK program itself in some way.
#452 opened Nov 8, 2024 by KungFuFurby
Calling an instrument after using the & MML command without a note causes a SPC-side crash with no error or warning bug Something isn't working c++-side Involves the AddMusicK program itself in some way.
#451 opened Oct 22, 2024 by KungFuFurby
Reducing lag from switching songs using exactly the same set of loaded samples c++-side Involves the AddMusicK program itself in some way. new-dataversion Requires bumping up the data version in the ROM, recorded on the SNES side. snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#450 opened Oct 18, 2024 by KungFuFurby
Status Bar disappears while loading a new local song bug Something isn't working smw-side Requires the involvement of the original game this tool was programmed to insert music for. snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#449 opened Sep 19, 2024 by KungFuFurby
Accidentally omitted $ in a collection of hex digits causes catastrophe bug Something isn't working c++-side Involves the AddMusicK program itself in some way.
#447 opened Sep 16, 2024 by KungFuFurby
Local song sometimes fails to start to play after loading on certain emulators bug Something isn't working snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#445 opened Sep 15, 2024 by KungFuFurby
Level music fails to change after Starman and/or P-Switch Timer expires after a room transition bug Something isn't working smw-side Requires the involvement of the original game this tool was programmed to insert music for. snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#444 opened Aug 28, 2024 by KungFuFurby
Allow the panning command to affect the panning fractional bits new-vcmd Involves adding at least one VCMD to the collection. spc-side Involves the SPC700 code.
#443 opened Aug 10, 2024 by Swaguy14256
Percussion-related notes should always use fixed pitches in AddmusicM songs addmusicm Involves an adaptation that originates from AddMusicM. bug Something isn't working c++-side Involves the AddMusicK program itself in some way.
#442 opened Jul 29, 2024 by KungFuFurby
Create historical MML command reference documentation Improvements or additions to documentation
#440 opened Jul 8, 2024 by KungFuFurby
6 tasks
Add Addmusic404's tuning[XX]=YY to the documentation addmusic405 Involves an adaptation that originates from Addmusic405. documentation Improvements or additions to documentation
#439 opened Jul 8, 2024 by KungFuFurby
Integrate Medic's MSU-1 PCM audio code with a User Define to activate them enhancement New feature or request snes-side Involves the 65816 code. May or may not be specific to Super Mario World. spc-side Involves the SPC700 code.
#438 opened Jun 27, 2024 by KungFuFurby
Add support for MSU-1 data storage for the sound data c++-side Involves the AddMusicK program itself in some way. enhancement New feature or request snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#437 opened Jun 27, 2024 by KungFuFurby
Starman music can fail to revert back to level music upon expiration of timer when misaligned with vanilla timer code bug Something isn't working smw-side Requires the involvement of the original game this tool was programmed to insert music for. snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#435 opened Jun 20, 2024 by KungFuFurby
Failure to disable noise with global percussion notes bug Something isn't working new-hotpatch Involves the creation of a hot patch to maintain playback consistency with older versions spc-side Involves the SPC700 code.
#432 opened Jun 10, 2024 by KungFuFurby
Stray [ at the beginning of a music .txt file can cause the stat tick counter to desynchronize bug Something isn't working c++-side Involves the AddMusicK program itself in some way.
#430 opened May 2, 2024 by KungFuFurby
Implement bank crossing on individual files being uploaded to the SPC700 c++-side Involves the AddMusicK program itself in some way. new-dataversion Requires bumping up the data version in the ROM, recorded on the SNES side. snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#425 opened Mar 24, 2024 by KungFuFurby
Optimize sample group pointer references c++-side Involves the AddMusicK program itself in some way.
#424 opened Mar 24, 2024 by KungFuFurby
[FEATURE REQUEST] Dedicated folder for sample groups. c++-side Involves the AddMusicK program itself in some way.
#421 opened Feb 20, 2024 by MarioFanGamer
Reset the MVOL DSP registers to $7F on song initialization spc-side Involves the SPC700 code.
#419 opened Jan 16, 2024 by KungFuFurby
Add the ability to define duplicate global song pointers c++-side Involves the AddMusicK program itself in some way.
#418 opened Jan 7, 2024 by KungFuFurby
Missing identifier name when patching, then AMUndo, then inserting music bug Something isn't working c++-side Involves the AddMusicK program itself in some way.
#413 opened Dec 11, 2023 by KungFuFurby
Upgrade song-related memory overflow errors (whether they be caused by sample data, echo buffer or something else) c++-side Involves the AddMusicK program itself in some way. partially-resolved Something that partially resolves the issue (or part of the pull request itself) was merged.
#404 opened Oct 10, 2023 by KungFuFurby
Uncaught C++ exception when sample group contains a sample that is not found bug Something isn't working c++-side Involves the AddMusicK program itself in some way.
#399 opened Aug 29, 2023 by KungFuFurby
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