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addmusic405
addmusic405
Involves an adaptation that originates from Addmusic405.
addmusick-beta
addmusick-beta
Involves an adaptation that originates from AddmusicK Beta
addmusick-codec
addmusick-codec
Involves an adaptation that originates from Codec's AddmusicK 1.1.0 Beta
addmusicm
addmusicm
Involves an adaptation that originates from AddMusicM.
bug
bug
Something isn't working
c#-side
c#-side
Involves AMKGUI, which is programmed in C#.
c++-side
c++-side
Involves the AddMusicK program itself in some way.
cherry-picked
cherry-picked
This pull request was cherry picked and possibly split and/or modified before merging.
ci-side
ci-side
Involves a continuous integration component that compiles the program each commit.
deprioritized
deprioritized
documentation
documentation
Improvements or additions to documentation
duplicate
duplicate
This issue or pull request already exists
enhancement
enhancement
New feature or request
external
external
Involves an external component used by AddMusicK. May be version synchronization-related.
good first issue
good first issue
Good for newcomers
help wanted
help wanted
Extra attention is needed
invalid
invalid
This doesn't seem right
music-data
music-data
Involves the modification of music data in their MML form from the original game.
new-dataversion
new-dataversion
Requires bumping up the data version in the ROM, recorded on the SNES side.
new-hotpatch
new-hotpatch
Involves the creation of a hot patch to maintain playback consistency with older versions
new-remote
new-remote
Involves adding a new remote code event to the collection.
new-vcmd
new-vcmd
Involves adding at least one VCMD to the collection.
not-in-bleeding-edge
not-in-bleeding-edge
Has not been incorporated into the bleeding-edge branch yet.
partially-resolved
partially-resolved
Something that partially resolves the issue (or part of the pull request itself) was merged.
question
question
Further information is requested
sfx-data
sfx-data
Involves the modification of sound effect data from the original game.
smw-side
smw-side
Requires the involvement of the original game this tool was programmed to insert music for.
snes-side
snes-side
Involves the 65816 code. May or may not be specific to Super Mario World.
spc-side
spc-side
Involves the SPC700 code.
vanilla-smw
vanilla-smw
Involves a restoration that originates from vanilla SMW.