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mash up of osceleton, kinect, python and metasploit in a realtime 3d first-person shooter environment using blender.
wolyty/kinectasploit
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# Kinectasploit # 2011 Jeff Bryner #Prerequisites: # -a working kinect environment with skeleton tracking via open NITE # -python 3.2 # -blender 2.57 (blender.org) # -metasploit with xmlrpc and the database engine working # -numpy # -osceleton github.com/Sensebloom/osceleton # -jack the realtime sound engine (jackaudio.org) # #credits: # Carlos Limon # aka youtube.com/user/carlosandlexi # aka blenderartists.org cuervo1003 for the game environment (rooms, textures, etc) # blenderartists.org member wayfarer_boy for the initial OSC, bone constraint idea and # implementation. # python-osc decoding # Copyright (C) 2010 Ryan Coyner #12/2011 updated to use metasploit's new rpc interface: msgpack over http #and db_autopwn as a plugin since it's deprecated in the official msf
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mash up of osceleton, kinect, python and metasploit in a realtime 3d first-person shooter environment using blender.
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