Skip to content

mash up of osceleton, kinect, python and metasploit in a realtime 3d first-person shooter environment using blender.

Notifications You must be signed in to change notification settings

wolyty/kinectasploit

 
 

Repository files navigation

#   Kinectasploit
#   2011 Jeff Bryner

#Prerequisites: 
#   -a working kinect environment with skeleton tracking via open NITE
#   -python 3.2
#   -blender 2.57 (blender.org)
#   -metasploit with xmlrpc and the database engine working
#   -numpy
#   -osceleton github.com/Sensebloom/osceleton
#   -jack the realtime sound engine (jackaudio.org)
# 

#credits: 
# Carlos Limon 
# aka youtube.com/user/carlosandlexi
# aka blenderartists.org cuervo1003 for the game environment (rooms, textures, etc)

# blenderartists.org member wayfarer_boy for the initial OSC, bone constraint idea and
# implementation.

# python-osc decoding 
# Copyright (C) 2010 Ryan Coyner


#12/2011 updated to use metasploit's new rpc interface: msgpack over http
#and db_autopwn as a plugin since it's deprecated in the official msf

About

mash up of osceleton, kinect, python and metasploit in a realtime 3d first-person shooter environment using blender.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Ruby 90.9%
  • Python 9.1%