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README
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README
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# Kinectasploit
# 2011 Jeff Bryner
#Prerequisites:
# -a working kinect environment with skeleton tracking via open NITE
# -python 3.2
# -blender 2.57 (blender.org)
# -metasploit with xmlrpc and the database engine working
# -numpy
# -osceleton github.com/Sensebloom/osceleton
# -jack the realtime sound engine (jackaudio.org)
#
#credits:
# Carlos Limon
# aka youtube.com/user/carlosandlexi
# aka blenderartists.org cuervo1003 for the game environment (rooms, textures, etc)
# blenderartists.org member wayfarer_boy for the initial OSC, bone constraint idea and
# implementation.
# python-osc decoding
# Copyright (C) 2010 Ryan Coyner
#12/2011 updated to use metasploit's new rpc interface: msgpack over http
#and db_autopwn as a plugin since it's deprecated in the official msf