A 3D Unity fps movement controller using rigidbody physics. Made to be simple to setup and easy to edit.
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Updated
Jun 13, 2023 - C#
A 3D Unity fps movement controller using rigidbody physics. Made to be simple to setup and easy to edit.
🎥 Third person camera mechanics for Unity
Easily customizable camera follow system for a 3D platformer for the Unity Engine. Features hard and soft follow zones for follow target, an independent virtual camera with its own follow parameters that controll dead zones for height follow, and a radius and follow speed to the camera rig.
UnityCinematicControl is a versatile Unity camera control script, enabling dynamic and cinematic camera movements with ease. Ideal for crafting compelling game trailers and cutscenes, it provides developers with intuitive tools for enhancing visual storytelling in their games.
Create a basic ("Preview Camera" / "Fly Cam") by example for your Unity asset and or project
🎥 Third person camera system for unity project.
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