A social space inspired by traditional character display roguelikes.
Made by slashie_
Uses JS for both the client and the server.
Based on JSRL boilerplate
Uses socket.io and express.
Uses unicodetiles.js, and socket.io
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
- Persistent players - Right now they are just held in memory. Need to decide what to use (mongodb? plain text files?), restore on startup and save on shutdown (need a proper shutdown procedure) or on a given frequency.
- Moving between levels, both using stairs and moving outside the map