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RogueNet

A social space inspired by traditional character display roguelikes.

Made by slashie_

Uses JS for both the client and the server.

Based on JSRL boilerplate

Server

Uses socket.io and express.

Client

Uses unicodetiles.js, and socket.io

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

Top needs

  • Persistent players - Right now they are just held in memory. Need to decide what to use (mongodb? plain text files?), restore on startup and save on shutdown (need a proper shutdown procedure) or on a given frequency.
  • Moving between levels, both using stairs and moving outside the map