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Releases: jmc2obj/j-mc-2-obj

Version 126

03 Sep 19:38
126
b65437b
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New:

  • Decorated pots now export (no patterns yet) Thanks @Takattya!

Changes:

  • Full Japanese translation. ありがとう @Takattya!
  • Improved sheep, pig and cow models. Thanks @Takattya!
  • Minor optimisations, slightly faster exports.

Fixes:

  • Fix banners and player heads in 1.21 #256
  • Fix player heads with incorrect name tags #256
  • Fix player heads with old skins that have a fully black hat area

Version 125 - MC 1.21, Fonts, Speed & 日本語

25 Jun 00:36
125
6ad1b3d
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New:

  • Added definitions for the new 1.21 blocks
  • Now using the Noto Sans font in the UI, along with antialiased font rendering
  • こんにちは、日本語対応が始まりました!Start of a Japanese translation

Changes:

  • Significant preview loading performance improvements
  • Updated Chinese translations and support for UTF-8 translation files. Thanks @Sunshine-Planet!
  • Export location dialog now has a default obj name of minecraft.obj. Thanks @Sunshine-Planet!
  • Minecraft version found and used as the default resource pack is now shown in the settings menu

Bugfixes:

  • Settings window should not have buttons cut off any more
  • Fix error changing preview options when no world is loaded
  • Fix rare hang when changing preview options
  • Fix error with 1.20.6+ item frames #252
  • Slightly better chunk loading checks, allows loading Minestom server worlds #253

New font look

On Windows:
Screenshot 2024-06-25 001005
Improved legibility of Chinese characters
Screenshot 2024-06-25 000903

Especially on linux:
Screenshot 2024-06-25 001206
Screenshot 2024-06-25 001117

Version 124

23 May 21:19
124
75e251e
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New:

  • Exported obj files now contain the CommonMCOBJ header, thanks to @StandingPadAnimations
  • Dimension selection is now done with the namespace id instead of number.
  • Custom dimensions are now picked up and shown as options.
    image

Version 123

28 Feb 01:10
123
66ec1d1
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New:

  • Added definitions for renamed short_grass in 1.20.3 #242

Bugfixes:

  • Fix conversion of old block ids for mushroom, mycelium, planks and observer blocks #225
  • Fix some models not getting correct textures
  • Fix errors on armour stands when wearing non armour items #234
  • Fix freeze if blocklist couldn't load presets

Version 122 - Minecraft 1.20 support

17 Jun 18:07
122
6f60564
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New:

  • Added definitions for the new 1.20 blocks

Changes:

  • Updated the texture location for steve skin, now in textures/entity/player/wide/steve

Bugfixes:

  • Fix AND conditions in resource pack blockstates
  • Farmland blocks now occlude the block below them

Version 121

25 Apr 23:16
121
a99bbe3
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New:

  • Block models with double sided faces will be detected and removed, Add doublesided faces will disable this #214
  • The preview chunk loading will now be paused when exporting #221

Changes:

Bugfixes:

  • Fix double faces on powder_snow #211
  • Fix error when drag-dropping resource packs on linux
  • Fix possible crash when generating models
  • Fix scale and offset settings not saving
  • The bell in Bell blocks will now be exported with the block rather than separately as entities #202

Version 120

22 Jan 16:51
120
e609a24
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New:

  • Added back basic support for exporting worlds from versions of minecraft older than 1.13
  • Command line options for setting a block export blacklist or whitelist
  • Option for changing which object definition is used in the obj file for better compatibility with new blender obj importer #195
  • Debug tool to print the details of a block in the preview map (Alt + click)
  • Added Glow Item Frames #204

Changes:

  • Improved panning experience in the map when zoomed in #203
  • Internal change for biomes to use String ids instead of Integers

Bugfixes:

  • Fix error with paintings in newer minecraft versions #206

Version 119

05 Jul 23:13
119
c7723d3
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New:

  • Added 1.19 blocks to config.
  • Rewritten command line parser, few new options available, mostly backwards compatible.
  • New ore option in blocks.conf, allows specifying which blocks are ore and what block to change them to when Convert Ores is enabled.

Changes:

  • Big optimisations, up to 2x export speed and faster loading.
  • Improved function for block randomisations.

Bugfixes:

  • Fix error if conf folder can't be read. #194

Version 118

01 Jun 03:54
118
f3ac8ad
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New:

  • In the .conf you can now specify Mesh models to randomly pick from a list of meshes with the jmc_random and jmc_weight tags. More info
  • Mesh models can now be set to allow optimisation with the jmc_optimize tag. More info
  • Added Reload configs button to settings menu, reloads all .conf files and resource packs.
  • Export option to allow randomly picking block variations rather than always using the first variation ie. grass block rotations
  • Keep Chunks preview option, keeps all loaded chunks even when they go outside the preview window

Changes:

  • Reduced memory usage when exporting
  • Speed up export
  • About page now shows the git commit id

Bugfixes:

  • Fix unusal texture formats failing to export #186
  • Fix sometimes freezing when there are errors reading resource packs
  • Fix optimisation errors; vertex position check #187, only optimise rectangular quads.
  • blockselection.dat will no longer popup error if it is not found
  • Fix missing bell on bell block
  • Liquid blocks now respect the per block option #190
  • Empty chunks now have correct height in preview #192
  • Fix some waterlogged blocks not showing water (small_dripleaf)

Version 117

30 Mar 01:01
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New:

  • Armour stands support player heads
  • Player heads export the second overlay layer
  • Option to enable occlusion when exporting object per block #183

Changes:

  • Block configs load faster
  • Error exception popup more readable
  • Each entitiy is now a separate object when exporting per block

Bugfixes:

  • Fix crash if resource pack list too long
  • Fix Armour Stand boots not exporting
  • Fix Armour Stands sometimes exporting the wrong armor
  • Correctly export seperate objects when both per chunk and per material is enabled #183
  • Fix export options not saving state correctly when greyed out by other options