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Fixes #22
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Fixes #22
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521e98a
Use fake flags file for Starfield if none is passed
nikitalita 179520b
make startup callable multiple times
nikitalita e56c2fa
pcompiler-like absolute path namespace resolution
nikitalita 681670d
fix import renaming
nikitalita 973bf97
Add CWD to imports by default
nikitalita e8e4098
Fail on AddSingleFile error, add import log messages
nikitalita cfef005
check for correct namespace during compile jobs
nikitalita 99d63c3
Don't add empty namespaces to map
nikitalita 11ec122
Apply suggestions from code review
nikitalita 74cff1e
Ensure debuginfo has incrementing-only line numbers
nikitalita fd3adab
getLocationLine: Only use lastLineHint if no lower_bound
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Original file line number | Diff line number | Diff line change |
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@@ -1,10 +1,12 @@ | ||
#pragma once | ||
#include "CaselessStringComparer.h" | ||
#include "GameID.h" | ||
#include <common/CaselessStringComparer.h> | ||
#include <common/GameID.h> | ||
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namespace caprica { | ||
struct FakeScripts { | ||
static identifier_ref getFakeScript(const identifier_ref& name, GameID game); | ||
static size_t getSizeOfFakeScript(const identifier_ref& name, GameID game); | ||
static identifier_ref getFakeFlagsFile(GameID game); | ||
}; | ||
} |
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@Orvid I had to remove this because it was resulting in incorrect line numbers in the debug info; this was just for speed, correct?
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Yep, it was there purely for speed. If it's causing problems, removing it is fine.