Releases: zoul0813/zeal-microbe
v0.1.0-rc1
v0.1.0-rc1
This is the first public release of Microbe for Zeal 8-bit Computer
Microbe is a Space Invaders inspired game.
In runs in 320x240@8bpp and uses RLE Compressed tiles
Binaries
microbe.bin
- this build is meant for the hardware, it utilizes hardware scrolling to move and animate the microbesmicroemu.bin
- this is meant for the emulator, and does not move or animate the invaders
Controls
Has support for both Keyboard and SNES controller. The game attempts to automatically detect if you have a SNES controller plugged in, and will enable support for it if found. You will see a small SNES icon on the startup screen if the SNES controller is detected.
- SNES D-Pad, WASD, Arrows for movement (left/right)
- SNES B or Space to shoot
- SNES Start or Enter to Pause/Resume
- SNES Select or Single Quote (
'
) to Quit
Screenshots
Startup Screen | Gameplay |
---|---|
Work in Progress
- Vertical movement for invaders
- Multiple levels (speed, colors, layout)
- High Scores table (
B:/scores/microbe.txt
) - Zeal Game Development Kit (ZGDK)
While working on this game, I have gathered a handful of reusable code (SNES, Asset Loading, Random Numbers, Text, Splash Screen, Sound, etc) and plan to move as much of this as possible into a library that can be used to quickly prototype and build games for the Zeal 8-bit Computer.
Contributors
Changelog
Full Changelog: https://github.com/zoul0813/zeal-microbe/commits/v0.1.0-rc1