This is a flappy bird game clone using C++ and SFML library.
The game engine is built using C++ and SFML and contains :
- Asset Manager that handles assets of the game.
- Input Manager to handle player inputs (mouse clicks..).
- State Machine that handles different states of the game.
Developed on mac os x 10.13.2.
The game is compatible with mac os x and windows.
The project was built using cmake.
Compiled on mac os x 10.13.2 using clang.
Compiled on windows 10 using msvc and mingw-w64.