This spell pack is a Wizards of Lua add-on that adds the /architect command to the Minecraft game.
By executing the /architect command you can turn yourself into an architect. As an architect you are able to define what happens when you place a block into the world. For example, if you activate the BAR tool, you can build a stack of blocks with just one click.
This spell pack is dependent on Minecraft Forge and the Wizards of Lua Modification, version 2.10.0 or later.
These are the steps to install and run this spell pack on your Minecraft Server:
-
Install Minecraft Forge
Well, you should already know how to do that.
-
Install Wizards of Lua
Download the JAR file containing the latest Version of Wizards of Lua Modification and place it into the
mods
directory of your Minecraft server. -
Install The Architect's Spell Pack
Download the JAR file containing the latest Version of The Architect's Spell Pack and place it into the
mods
directory of your Minecraft server. -
Restart the Server
/architect [<player>]
For example, the command
/architect
will transform yourself into an architect.
And
/architect mickkay
will transform the player "mickkay" into an architect.
And the command
/architect @a[r=6]
will transform all players inside a circle with radius 6 around the sender into an architect.
To change the active tool just type the tool's name into the chat window. Please ensure to only use upper case characters. For example, to activate the "bar" tool you have to type "BAR" (followed by the "Enter" key).
The following tools are currently supported: BAR, FLOOR, WALL, CUT, COPY, PASTE, REPLACE, FILL, DELETE, and OFF.
To deactivate the current tool just type "OFF". This will set you back into the normal mode.
Whenever you place a block into the world this tool adds some more blocks on top of it, or dependening on the side you clicked at, next to it. You can change the number of blocks that will be added by typing "BAR n" into the chat window, where n should be replaced with the number. For example, when typing
BAR 4
you will create a bar of 4 blocks if you place a block.
This tool can fill a horizontal area with copies of the block you place inside that area. By default this tool is restricted to place only a maximum number of 4096 blocks. You can change this by typing "FLOOR n" into the chat window, where n should be replaced with the number. For example, when typing
FLOOR 10000
you will create a floor with a maximum of 10000 blocks if you place a block.
This tool can fill a vertical area with copies of the block you place inside that area. By default this tool is restricted to place only a maximum number of 4096 blocks. You can change this by typing "WALL n" into the chat window, where n should be replaced with the number. For example, when typing
WALL 10000
you will create a wall with a maximum of 10000 blocks if you place a block.
This tool can cut a structure of connected blocks from the world, relative to the placed block, but only blocks that are at the same height level or higher. The structure will be copied into the architect's memory and can be placed with the PASTE tool any time later.
By default this tool is restricted to select only a maximum number of 4096 blocks. You can change this by typing "CUT n" into the chat window, where n should be replaced with the number. For example, when typing
CUT 10000
you will cut a structure with a maximum of 10000 blocks if you place a block next to the structure.
This tool can copy a structure of connected blocks in the world, relative to the placed block, but only blocks that are at the same height level or higher. The structure will be copied into the architect's memory and can be placed with the PASTE tool any time later.
By default this tool is restricted to select only a maximum number of 4096 blocks. You can change this by typing "COPY n" into the chat window, where n should be replaced with the number. For example, when typing
COPY 10000
you will copy a structure with a maximum of 10000 blocks if you place a block next to the structure.
This tool can paste a copied structure into the world, relative to the placed block. The structure will be copied from the architect's memory. In order to make this work you must use the COPY or the CUT tool prior to this.
This tool can select a structure of connected and equal blocks, relative to the placed block and replace them with copies of the placed block.
By default this tool is restricted to select only a maximum number of 4096 blocks. You can change this by typing "REPLACE n" into the chat window, where n should be replaced with the number. For example, when typing
REPLACE 10000
you will replace a structure with a maximum of 10000 blocks if you place a block next to the structure.
This tool can fill a hole relative to the placed block, but only downwards, with copies of the placed block.
By default this tool is restricted to select only a maximum number of 4096 blocks. You can change this by typing "FILL n" into the chat window, where n should be replaced with the number. For example, when typing
FILL 10000
you will replace a structure with a maximum of 10000 blocks if you place a block next to the structure.
This tool can select a structure of connected and equal blocks, relative to the placed block and replace them with air.
By default this tool is restricted to select only a maximum number of 4096 blocks. You can change this by typing "DELETE n" into the chat window, where n should be replaced with the number. For example, when typing
DELETE 10000
you will delete a structure with a maximum of 10000 blocks if you place a block next to the structure.
This will deactivate the current tool.
Add the following code to the server's startup.lua
file:
Events.on("architect.StartupEvent"):call(function(event)
local data = event.data
data.commandPermissionLevel = nil -- default is 1
end)
Add the following code to the server's startup.lua
file:
Events.on("architect.StartupEvent"):call(function(event)
local data = event.data
data.enableCommands = false
end)