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Add harfbuzz 1.4.6 #28
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Well, this looks tricky :) Just reproduced the issue locally, will try to fix it soon. |
Asked on harfbuzz mailing list |
harfbuzz/harfbuzz#451 is related also it seems |
A possible fix is here harfbuzz/harfbuzz#496 |
This is ready to merge also I guess. |
freetype and harfbuzz have a circular dependency on each other.
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I think it would be enough to add harfbuzz detection to freetype VITABUILD, then add freetype after harfbuzz to
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Good news :) next version of harfbuzz won't need the patch I attached here as harfbuzz/harfbuzz#496 |
@xyzz: I guess you are right, have a look at also https://gist.github.com/roxlu/0108d45308a0434e27d4320396399153#file-cmakelists-txt |
Yeah that would work, for the easyrpg deps we do it this way: https://github.com/EasyRPG/buildscripts/blob/master/linux-static/2_build_toolchain.sh#L136 (install_lib is just a func that calls configure & make install) |
So this seems doable but I am in doubt for the best and easiest solution so filed #37. |
I wanted to do this anyway but interestingly I just motivated more as pathway27/bookr-mod-vita#2
harfbuzz is a fundamental text rendering library used on various platforms, including and interestingly, PS4 also.
Lets see how this goes.