Skip to content

0.11.0-4.3

Latest
Compare
Choose a tag to compare
@github-actions github-actions released this 07 Oct 13:54

New 0.11.0-4.3 release for Godot Kotlin.

  • The export template archive .tpz should now properly work in the editor. Note that the internal name of the editor and templates has been changed to 4.3.stable.jvm.0.11.0 to avoid name conflict with the official 4.3.stable release.
  • The coroutine Signal.await() method now works properly on Nodes.
  • The API exposed to the Java language has been improved. Singletons are now truly static and Callables are easier to create (example in documentation).
  • Fix an error that could cause bugs when using PackedVector4Array with registered methods or properties.

Don't forget to change your build.gradle configuration with the following line. Be careful, we are now using the same version as Godot so it became 0.11.0-4.3 instead of 0.11.0-4.3.0:

plugins {
    id("com.utopia-rise.godot-kotlin-jvm") version "0.11.0-4.3"
}

The files prefixed with godot-kotlin-jvm_editor_ are the editors.
release editors are the editors you use normally. debug editors provide debug symbols and are intended to provide better stacktraces in case of crashes of the editor. Please use those when submitting bugreports.

godot-kotlin-jvm_export_templates_0.11.0-4.3.tpz is the archive for all export templates . See exporting documentation on how to use it.

What's Changed

Full Changelog: 0.10.0-4.3.0...0.11.0-4.3