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Use a LinkedBlockingQueue instead of polling. #44
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The 1 second time is arbitrary.
The loop should terminate when
isDone
is set, so probably shouldn't poll indefinitely. From reading the code,isDone
ought to be set whenever there's an error creating global resources or whenever SBT callsdone
on the runner. I haven't been able to simulate either of these cases.There was a problem hiding this comment.
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I think 1 second is fine.
It's really hard to test a test framework via the SBT interface, so as long as the build still builds, I think your changes are fine 👍
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I tested with scala-cli and SBT, and it seems to work fine.
You can reproduce the spinlock with
Here's a screenshot of the CPU usage before:
And after (with the current changes):
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Awesome, that's sufficient to get it merged then 👍