Visualization and Annotation Tool for ROS
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Updated
Mar 23, 2024 - C++
Visualization and Annotation Tool for ROS
Weighted, blended order independent transparency pass for use with three.js.
This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. A. Vasilakis and I. Fudos.
LucidRaster: real-time GPU software rasterizer for exact OIT
Source code and resources related to multifragment rendering
This repository contains a rough GLSL implementation of "Deep Hybrid Order-Independent Transparency" by G. Tsopouridis, A. A. Vasilakis and I. Fudos.
Mostly realtime graphics engine
This repository contains a copy of my diploma thesis as well as some accompanying code and shaders that were used during its creation. The thesis was completed as a requirement for graduating from the Dept. of Computer Science and Engineering, University of Ioannina 5 year integrated master program.
This repository contains a rough GLSL implementation of "Neural Moment Transparency" by G. Tsopouridis, A. A. Vasilakis and I. Fudos.
Order-Independent Transparency using Linked Lists
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