Chess API written in scala. Immutable and free of side effects.
-
Updated
Dec 24, 2024 - Scala
Chess API written in scala. Immutable and free of side effects.
Sanmill is an open-source, UCI-like Mill/Morris/Merrills/Mühle/Malom (and its variants) program with CUI, Flutter GUI and Qt GUI, sharing and freely distributing the code, tools and data needed to deliver this mill game. We do this because we are convinced that open software and open data are key ingredients to make rapid progress.
C# chess library containing a complete data structure and move generation.
A Bitboard-based shogi library in Rust. Board representation, move generation/validation and time control utilities.
A C++ header-only library for efficient move generation in chess using "magic bitboards" technique
UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.
Chess engine
Bitboard-based UCI-compatible chess/chess960 engine written from scratch in Rust.
A super speedy, blazing fast, rocket-powered TypeScript draughts/checkers engine with move validation, AI and game history.
Bitboard chess move generation based on magic bitboards
A superhuman chess engine written in Java.
Bitboard viewer for chess developers.
2D chess game made with rust and bevy.
Add a description, image, and links to the bitboard topic page so that developers can more easily learn about it.
To associate your repository with the bitboard topic, visit your repo's landing page and select "manage topics."