This version has world generation changes, i.e. the world's layers might appear drastically different with older versions, especially for high/deep layers.
Changes:
- Bugfix for layer generation: For every map block, find the correct layer before placing any node.
- The
default
mod is now optional. - After a player fell out of the world, nothing is placed if the top node is an unknown node.
- Clean up code and code style fixes.