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Scripts
The Sprite Builder repository comes with several script to help build and code sign the app.
Will do a clean Release build of Sprite Builder and put it in *build/`. Generates all files first. App is not sandboxed.
Note: Requires a version parameter, like 1.1.
Will code sign the app and archives it. More details.
tbd
Creates the Generated/
folder with the two(Cocos2D and SpriteKit) template projects used by Sprite Builder. Generated version files.
Note: Helpful to run after pulling a new revision from the repository without building the whole app again when developing and building yourself with XCode.
Note: Requires a version parameter, like 1.1.
Zips a template project found in the Support/
and copies it to Generated/
. Will create a standard .gitignore
file bundled with the template project.
Used as a step to build Sprite Builder with BuildDistribution.sh
Note: Requires a project name parameter, like SPRITEKITPROJECTNAME.