The Aerospike C client provides a C interface for interacting with the Aerospike Database. The client can be built on 64-bit distributions of Linux, MacOS or Windows. Unit tests, examples and benchmarks are also included.
$ sudo apt-get install libc6-dev libssl-dev autoconf automake libtool g++
[Also do on Ubuntu 14+:]
$ sudo apt-get install ncurses-dev
[Optional:]
$ sudo apt-get install liblua5.1-dev
$ sudo yum install openssl-devel glibc-devel autoconf automake libtool
[Optional:]
$ sudo yum install lua-devel
$ sudo yum install gcc-c++ graphviz rpm-build
$ sudo yum install openssl-devel glibc-devel autoconf automake libtool
[Optional:]
$ sudo yum install compat-lua-devel-5.1.5
$ sudo yum install gcc-c++ graphviz rpm-build
Run this script after installing XCode and Brew:
$ xcode/prepare_xcode
See Windows Build.
An event library is required when C client asynchronous functionality is used. On Linux and MacOS, the event library must be installed independently of the C client. Install one of the supported event libraries:
libuv has excellent performance and supports all platforms. The client does not
support async TLS (SSL) sockets when using libuv. Use install_libuv
to install
on Linux/MacOS. See Windows Build for libuv configuration on
Windows.
libev has excellent performance on Linux/MacOS, but its Windows implementation
is suboptimal. Therefore, the C client supports libev on Linux/MacOS only.
The client does support async TLS (SSL) sockets when using libev. Use
install_libev
to install.
libevent is less performant than the other two options, but it does support all
platforms. The client also supports async TLS (SSL) sockets when using libevent.
Use install_libevent
to install on Linux/MacOS. See Windows Build
for libevent configuration on Windows.
Event libraries usually install into /usr/local/lib on Linux/MacOS. Most
operating systems do not search /usr/local/lib by default. Therefore, the
following LD_LIBRARY_PATH
setting may be necessary.
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib
When compiling your async applications with aerospike header files, the event library
must be defined (-DAS_USE_LIBUV
, -DAS_USE_LIBEV
or -DAS_USE_LIBEVENT
) on the command line or
in an IDE. Example:
$ gcc -DAS_USE_LIBUV -o myapp myapp.c -laerospike -lev -lssl -lcrypto -lpthread -lm -lz
The remaining sections are applicable to Linux/MacOS platforms. See Windows Build for Windows build instructions.
Before building, please ensure you have the prerequisites installed. This project uses git submodules, so you will need to initialize and update submodules before building this project.
$ git submodule update --init
Build default library:
$ make [EVENT_LIB=libuv|libev|libevent]
Build examples:
$ make
$ make EVENT_LIB=libuv # Support asynchronous functions with libuv
$ make EVENT_LIB=libev # Support asynchronous functions with libev
$ make EVENT_LIB=libevent # Support asynchronous functions with libevent
The build adheres to the _GNU_SOURCE API level. The build will generate the following files:
target/{target}/include
– header filestarget/{target}/lib/libaerospike.a
– static archivetarget/{target}/lib/libaerospike.so
– dynamic shared library (for Linux) ortarget/{target}/lib/libaerospike.dylib
– dynamic shared library (for MacOS)
Static linking with the .a
prevents you from having to install the libraries on your
target platform. Dynamic linking with the .so
avoids a client rebuild if you upgrade
the client. Choose the option that is right for you.
Build alias:
If always building with the same asynchronous framework, creating an alias is recommended.
$ alias make="make EVENT_LIB=libuv"
To clean up build products:
$ make clean
This will remove all files in the target
directory.
To run unit tests:
$ make [EVENT_LIB=libuv|libev|libevent] [AS_HOST=<hostname>] test
or with valgrind:
$ make [EVENT_LIB=libuv|libev|libevent] [AS_HOST=<hostname>] test-valgrind
To install header files and library on the current machine:
$ sudo make install
The C client requires Lua 5.1 support for the
client-side portion of User Defined Function (UDF) query aggregation.
By default, the C client builds with Lua support provided by the
included lua
submodule.
Optionally, Lua support may be provided by either the included luajit
submodule or by the build environment.
To enable LuaJIT 2.0.3, the build must be performed
with the USE_LUAJIT=1
option passed on all relevant make
command
lines (i.e., the C client itself, the benchmarks sample application, and
the API examples.) [Note that on some platforms, Valgrind
may not function out-of-the-box on applications built with the C client
when LuaJIT is enabled without using an unreleased version of LuaJIT
built with additional options.]
To use Lua provided by the development environment, either the lua5.1
development package may be installed (on platforms that have it), or
else Lua 5.1.5 may be built from the source release and installed into
the standard location (usually /usr/local/
.) In either of these two
cases, the build must be performed with the option USE_LUAMOD=0
passed
on all relevant make
command lines.
Installer packages can be created for RedHat (rpm), Debian (deb), Mac OS X (pkg). These packages contain C client libraries, header files, online docs, examples and benchmarks. Package creation requires doxygen 1.8 or greater and its dependencies (including graphviz). Doxygen is used to create online HTML documentation.
Build the client package on the current platform:
$ make package
The generated packages are located in target/packages
.