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Added another example, to show how emulate the composite images
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Example 1 - Playing Sounds/Example 1 - Playing Sounds.csproj.user
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...1 - Playing Sounds/obj/Debug/netcoreapp3.1/.NETCoreApp,Version=v3.1.AssemblyAttributes.cs
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// <autogenerated /> | ||
using System; | ||
using System.Reflection; | ||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v3.1", FrameworkDisplayName = "")] |
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...ple 1 - Playing Sounds/obj/Debug/netcoreapp3.1/Example 1 - Playing Sounds.AssemblyInfo.cs
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//------------------------------------------------------------------------------ | ||
// <auto-generated> | ||
// This code was generated by a tool. | ||
// Runtime Version:4.0.30319.42000 | ||
// | ||
// Changes to this file may cause incorrect behavior and will be lost if | ||
// the code is regenerated. | ||
// </auto-generated> | ||
//------------------------------------------------------------------------------ | ||
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using System; | ||
using System.Reflection; | ||
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[assembly: System.Reflection.AssemblyCompanyAttribute("Example 1 - Playing Sounds")] | ||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] | ||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] | ||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] | ||
[assembly: System.Reflection.AssemblyProductAttribute("Example 1 - Playing Sounds")] | ||
[assembly: System.Reflection.AssemblyTitleAttribute("Example 1 - Playing Sounds")] | ||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] | ||
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// Generated by the MSBuild WriteCodeFragment class. | ||
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Example 2 - Playing Sprite Sequences/Example 2 - Playing Sprite Sequences.csproj.user
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Example 3 - Composite Image/Example 3 - Composite Image.csproj
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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop"> | ||
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<PropertyGroup> | ||
<OutputType>WinExe</OutputType> | ||
<TargetFramework>netcoreapp3.1</TargetFramework> | ||
<RootNamespace>Example_3___Composite_Image</RootNamespace> | ||
<UseWindowsForms>true</UseWindowsForms> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="Anki.Resources.SDK" Version="0.0.3" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<Reference Include="Anki.Resources.SDK"> | ||
<HintPath>..\..\..\Anki.Resources.SDK\bin\Debug\netstandard2.1\Anki.Resources.SDK.dll</HintPath> | ||
</Reference> | ||
</ItemGroup> | ||
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</Project> |
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Example 3 - Composite Image/Example 3 - Composite Image.sln
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.30128.74 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Example 3 - Composite Image", "Example 3 - Composite Image.csproj", "{33BBAA7C-5ABC-4122-9B5F-223A40CB96BD}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{33BBAA7C-5ABC-4122-9B5F-223A40CB96BD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{33BBAA7C-5ABC-4122-9B5F-223A40CB96BD}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{33BBAA7C-5ABC-4122-9B5F-223A40CB96BD}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{33BBAA7C-5ABC-4122-9B5F-223A40CB96BD}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {1C0D0A8E-A90E-4F0C-86B7-72D09E8EBC4F} | ||
EndGlobalSection | ||
EndGlobal |
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