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Chore1.tscn
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Chore1.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Chore1.gd" type="Script" id=1]
[ext_resource path="res://EnemySaucerBlue.tscn" type="PackedScene" id=2]
[sub_resource type="Curve2D" id=1]
_data = {
"points": PoolVector2Array( 0, 0, 0, 0, 74, -163, -54.6418, -90.2777, 54.6418, 90.2777, 219, 57, 0, -180.555, 0, 180.555, 928, 173, -21.3816, -159.174, 21.3816, 159.174, 129, 384, -73.6476, -87.902, 73.6476, 87.902, 889, 537, 0, 0, 0, 0, 903, 726 )
}
[sub_resource type="Animation" id=2]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("PathFollow2D:offset")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0.0 ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("PathFollow2D:unit_offset")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0.0 ]
}
[sub_resource type="Animation" id=3]
resource_name = "follow"
length = 5.0
tracks/0/type = "value"
tracks/0/path = NodePath("PathFollow2D:unit_offset")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.0, 1.0 ]
}
[node name="Chore1" type="Path2D"]
curve = SubResource( 1 )
script = ExtResource( 1 )
[node name="PathFollow2D" type="PathFollow2D" parent="."]
position = Vector2( 74, -163 )
rotation = 1.58874
rotate = false
loop = false
[node name="EnemySaucerBlue" parent="PathFollow2D" instance=ExtResource( 2 )]
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/RESET = SubResource( 2 )
anims/follow = SubResource( 3 )
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
position = Vector2( 516, 640 )
scale = Vector2( 52.55, 8.225 )