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sysincludedirs
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Specifies the system include file search paths.
sysincludedirs { "paths" }
For Visual Studio, these paths are placed in the "VC++ Directories" properties panel. For GCC and Clang, they are preceded with the -isystem
flag, rather than -I
. For toolsets which do not support the concept of system include directories, they are treated as a normal include directory.
Include files located via a system include directory are treated as correct: no warnings will be shown for the contents of the file.
paths specifies a list of include file search directories. Paths should be specified relative to the currently running script file.
Project configurations.
Premake 5.0 or later.
Define two system include file search paths.
sysincludedirs { "../lua/include", "../zlib" }
You can also use wildcards to match multiple directories. The * will match against a single directory, ** will recurse into subdirectories as well.
sysincludedirs { "../includes/**" }