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Fix light expiry
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peppy committed Dec 19, 2024
1 parent 6375281 commit ce793b7
Showing 1 changed file with 2 additions and 3 deletions.
5 changes: 2 additions & 3 deletions osu.Game/Screens/Menu/MainMenuSeasonalLighting.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,6 @@

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
Expand Down Expand Up @@ -137,9 +136,9 @@ private void addLight(HitObject h)
.FadeInFromZero(150)
.Then()
.FadeOutFromOne(1000, Easing.In);

light.Expire();
}

light.Expire();
}

public partial class Light : CompositeDrawable
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