Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Create AnimationType class to define player animations #250

Closed
wants to merge 7 commits into from
Closed
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
27 changes: 27 additions & 0 deletions src/types/AnimationType.php
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
<?php

/*
* This file is part of BedrockProtocol.
* Copyright (C) 2014-2022 PocketMine Team <https://github.com/pmmp/BedrockProtocol>
*
* BedrockProtocol is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*/

declare(strict_types=1);

namespace pocketmine\network\mcpe\protocol\types;

class AnimationType {
public const SWIM = "minecraft:swim";
public const WALK = "minecraft:walk";
public const RUN = "minecraft:run";
public const JUMP = "minecraft:jump";
public const ATTACK = "minecraft:attack";
public const HURT = "minecraft:hurt";
public const DEATH = "minecraft:death";
public const EAT = "minecraft:eat";
public const SLEEP = "minecraft:sleep";
}