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BattleBit Remastered egg #2514

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1 change: 1 addition & 0 deletions .gitignore
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node_modules/
.vuepress/*
.vscode
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1 change: 1 addition & 0 deletions README.md
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* [Avorion](game_eggs/steamcmd_servers/avorion)
* [Barotrauma](game_eggs/steamcmd_servers/barotrauma)
* [BATTALION: Legacy](game_eggs/steamcmd_servers/battalion_legacy)
* [BattleBit Remastered](game_eggs/steamcmd_servers/battlebit_remastered)
* [Black Mesa](game_eggs/steamcmd_servers/black_mesa)
* [Citadel: Forged with Fire](game_eggs/steamcmd_servers/citadel)
* [Conan Exiles](game_eggs/steamcmd_servers/conan_exiles)
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22 changes: 22 additions & 0 deletions game_eggs/steamcmd_servers/battlebit_remastered/README.md
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# BattleBit and BattleBitAPIRunner

## From their [Website](https://joinbattlebit.com/)

BattleBit Remastered is a low-poly, massive multiplayer FPS, supporting 254 players per server. Battle on a near-fully destructible map with various vehicles!

## Important Information
On Linux the server becomes unstable around 80-90 players !

## Server Ports

BattleBit Remastered servers require 2 ports to be open (Server and Query)

BattleBitAPIRunner require 1 port to be open

| Port | default |
|-----------|---------|
| Server | 30000 |
| Query | 30001 |
| BattleBitAPIRunner | 29294 |

## Steam Download [SteamStore](https://store.steampowered.com/app/671860/BattleBit_Remastered/)
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-09-09T15:36:23+02:00",
"name": "BattleBitAPIRunner BattleBit Remastered",
"author": "[email protected]",
"description": "A generic C# (dotnet6) for BattleBitAPIRunner",
"features": null,
"docker_images": {
"Dotnet_6": "ghcr.io\/parkervcp\/yolks:dotnet_6"
},
"file_denylist": [],
"startup": "if [[ -d .git ]] && [[ {{AUTO_UPDATE}} == \"1\" ]]; then git pull; fi; cd {{PROJECT_DIR}}; dotnet restore; dotnet build {{PROJECT_FILE}} -o {{APP_DIR}}; cd {{APP_DIR}}; dotnet {{PROJECT_APP}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": [\r\n \"Listener started at\"\r\n ]\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y git curl jq file unzip\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ \"${USER_UPLOAD}\" == \"true\" ] || [ \"${USER_UPLOAD}\" == \"1\" ]; then\r\n echo -e \"assuming user knows what they are doing have a good day.\"\r\n exit 0\r\nfi\r\n\r\n## add git ending if it's not on the address\r\nif [[ ${GIT_ADDRESS} != *.git ]]; then\r\n GIT_ADDRESS=${GIT_ADDRESS}.git\r\nfi\r\n\r\nif [ -z \"${USERNAME}\" ] && [ -z \"${ACCESS_TOKEN}\" ]; then\r\n echo -e \"using anon api call\"\r\nelse\r\n GIT_ADDRESS=\"https:\/\/${USERNAME}:${ACCESS_TOKEN}@$(echo -e ${GIT_ADDRESS} | cut -d\/ -f3-)\"\r\nfi\r\n\r\n## pull git js bot repo\r\nif [ \"$(ls -A \/mnt\/server)\" ]; then\r\n echo -e \"\/mnt\/server directory is not empty.\"\r\n if [ -d .git ]; then\r\n echo -e \".git directory exists\"\r\n if [ -f .git\/config ]; then\r\n echo -e \"loading info from git config\"\r\n ORIGIN=$(git config --get remote.origin.url)\r\n else\r\n echo -e \"files found with no git config\"\r\n echo -e \"closing out without touching things to not break anything\"\r\n exit 10\r\n fi\r\n fi\r\n\r\n if [ \"${ORIGIN}\" == \"${GIT_ADDRESS}\" ]; then\r\n echo \"pulling latest from github\"\r\n git pull\r\n fi\r\nelse\r\n echo -e \"\/mnt\/server is empty.\\ncloning files into repo\"\r\n if [ -z ${BRANCH} ]; then\r\n echo -e \"cloning default branch\"\r\n git clone ${GIT_ADDRESS} .\r\n else\r\n echo -e \"cloning ${BRANCH}'\"\r\n git clone --single-branch --branch ${BRANCH} ${GIT_ADDRESS} .\r\n fi\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Git Repo Address",
"description": "GitHub Repo to clone\r\n\r\nI.E. https:\/\/github.com\/parkervcp\/repo_name",
"env_variable": "GIT_ADDRESS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Install Branch",
"description": "The branch to install.",
"env_variable": "BRANCH",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "User Uploaded Files",
"description": "Skip all the install stuff if you are letting a user upload files.\r\n\r\n0 = false (default)\r\n1 = true",
"env_variable": "USER_UPLOAD",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Auto Update",
"description": "Pull the latest files on startup when using a GitHub repo.",
"env_variable": "AUTO_UPDATE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
},
{
"name": "Git Username",
"description": "Username to auth with git.",
"env_variable": "USERNAME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Git Access Token",
"description": "Password to use with git.\r\n\r\nIt's best practice to use a Personal Access Token.\r\nhttps:\/\/github.com\/settings\/tokens\r\nhttps:\/\/gitlab.com\/-\/profile\/personal_access_tokens",
"env_variable": "ACCESS_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "project file",
"description": "The main project file if multiple are present",
"env_variable": "PROJECT_FILE",
"default_value": "BattleBitAPIRunner.sln",
"user_viewable": true,
"user_editable": false,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Project location",
"description": "The location of where the .csproj file is located. not the .sln file!",
"env_variable": "PROJECT_DIR",
"default_value": "\/home\/container\/",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|",
"field_type": "text"
},
{
"name": "App Directory",
"description": "",
"env_variable": "APP_DIR",
"default_value": "\/home\/container\/app\/",
"user_viewable": true,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Project DLL",
"description": "",
"env_variable": "PROJECT_APP",
"default_value": "BattleBitAPIRunner.dll",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|",
"field_type": "text"
}
]
}
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