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[PATCH 0/2] tcg/riscv: Use BEXTI for single-bit extractions #2086

[PATCH 0/2] tcg/riscv: Use BEXTI for single-bit extractions

[PATCH 0/2] tcg/riscv: Use BEXTI for single-bit extractions #2086

Triggered via push January 2, 2025 18:40
Status Failure
Total duration 31s
Artifacts

build.yml

on: push
checkapply
7s
checkapply
checkpatch-ignore-signoff
0s
checkpatch-ignore-signoff
checkpatch-with-signoff
0s
checkpatch-with-signoff
build
0s
build
build-cross-mingw64
0s
build-cross-mingw64
build-macos-x86_64
0s
build-macos-x86_64
build-macos-aarch64
0s
build-macos-aarch64
build-misc
0s
build-misc
build-32bits
0s
build-32bits
build-big-endian
0s
build-big-endian
build-debug
0s
build-debug
build-static
0s
build-static
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0s
build-tsan
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0s
build-clang
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0s
build-clang-latest
build-rust
0s
build-rust
build-disable-tcg
0s
build-disable-tcg
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0s
build-disable-kvm
build-disable-tcg-kvm-for-xen
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check
check-functional
0s
check-functional
check-block
0s
check-block
check-avocado
0s
check-avocado
Matrix: build-cross
Matrix: build-windows
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1 error
checkapply
Process completed with exit code 1.