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adds translations
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pardeike committed Sep 21, 2023
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7 changes: 7 additions & 0 deletions Languages/ChineseSimplified/Keyed/Text.xml
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<ZombielandDifficultyTitle>总体难度</ZombielandDifficultyTitle>
<ZombielandDifficulty>威胁等级</ZombielandDifficulty>

<ZombielandContaminationTitle>污染</ZombielandContaminationTitle>
<ZombielandContamination>强度</ZombielandContamination>

<WhenDoZombiesSpawn>丧尸出现的时间段?</WhenDoZombiesSpawn>
<SpawnWhenType_AllTheTime>所有时间</SpawnWhenType_AllTheTime>
<SpawnWhenType_WhenDark>天黑时</SpawnWhenType_WhenDark>
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<Aggressive>咄咄逼人</Aggressive>
<Calm>冷静型</Calm>

<ZombieContamination>僵尸污染</ZombieContamination>
<ContaminationHelp>僵尸启示录引发的污染是通过触摸和处理物体传播的。它会传播并可能导致殖民者出现奇怪的行为。</ContaminationHelp>
<ShowContaminationOverlayToggleButton>切换僵尸污染图层。\n\n这显示了物体和地面有多么污染,从而影响棋子。</ShowContaminationOverlayToggleButton>

</LanguageData>
7 changes: 7 additions & 0 deletions Languages/French/Keyed/Text.xml
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<ZombielandDifficultyTitle>Difficulté globale</ZombielandDifficultyTitle>
<ZombielandDifficulty>Échelle des menaces</ZombielandDifficulty>

<ZombielandContaminationTitle>Contamination</ZombielandContaminationTitle>
<ZombielandContamination>Intensité</ZombielandContamination>

<WhenDoZombiesSpawn>Quand les Zombies arrivent-ils ? </WhenDoZombiesSpawn>
<SpawnWhenType_AllTheTime>Tout le temps</SpawnWhenType_AllTheTime>
<SpawnWhenType_WhenDark>Quand il fait nuit</SpawnWhenType_WhenDark>
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<Aggressive>Agressif</Aggressive>
<Calm>Calme</Calm>

<ZombieContamination>Contamination Zombie</ZombieContamination>
<ContaminationHelp>La contamination causée par l'apocalypse zombie est transmise par le toucher et la manipulation d'objets. Elle se propage et peut entraîner des comportements étranges chez les colons.</ContaminationHelp>
<ShowContaminationOverlayToggleButton>Basculer l'overlay de contamination zombie.\n\nCela montre à quel point les choses et le sol sont contaminés, ce qui affecte à son tour les pions.</ShowContaminationOverlayToggleButton>

</LanguageData>
7 changes: 7 additions & 0 deletions Languages/German/Keyed/Text.xml
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<ZombielandDifficultyTitle>Zombieland Schwierigkeit</ZombielandDifficultyTitle>
<ZombielandDifficulty>Bedrohungsskala</ZombielandDifficulty>

<ZombielandContaminationTitle>Kontamination</ZombielandContaminationTitle>
<ZombielandContamination>Intensität</ZombielandContamination>

<WhenDoZombiesSpawn>Wann erscheinen Zombies?</WhenDoZombiesSpawn>
<SpawnWhenType_AllTheTime>Jederzeit</SpawnWhenType_AllTheTime>
<SpawnWhenType_WhenDark>Wo es dunkel ist</SpawnWhenType_WhenDark>
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<Aggressive>Aggressiv</Aggressive>
<Calm>Ruhig</Calm>

<ZombieContamination>Zombie-Kontamination</ZombieContamination>
<ContaminationHelp>Die durch die Zombie-Apokalypse verursachte Kontamination wird durch Berührung und Handhabung von Dingen übertragen. Sie breitet sich aus und kann zu seltsamem Verhalten bei Kolonisten führen.</ContaminationHelp>
<ShowContaminationOverlayToggleButton>Kontaminations-Overlay für Zombies umschalten.\n\nDies zeigt, wie kontaminiert Dinge und der Boden sind, was wiederum die Spielfiguren beeinflusst.</ShowContaminationOverlayToggleButton>

</LanguageData>
7 changes: 7 additions & 0 deletions Languages/Russian/Keyed/Text.xml
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<ZombielandDifficultyTitle>Общая сложность</ZombielandDifficultyTitle>
<ZombielandDifficulty>Шкала угроз</ZombielandDifficulty>

<ZombielandContaminationTitle>Загрязнение</ZombielandContaminationTitle>
<ZombielandContamination>Интенсивность</ZombielandContamination>

<WhenDoZombiesSpawn>Когда зомби будут появляться?</WhenDoZombiesSpawn>
<SpawnWhenType_AllTheTime>Всё время</SpawnWhenType_AllTheTime>
<SpawnWhenType_WhenDark>Только ночью</SpawnWhenType_WhenDark>
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<Aggressive>Агрессивный</Aggressive>
<Calm>Спокойный</Calm>

<ZombieContamination>Загрязнение зомби</ZombieContamination>
<ContaminationHelp>Загрязнение, вызванное зомби-апокалипсисом, передается через прикосновение и обработку вещей. Оно распространяется и может привести к странному поведению у колонистов.</ContaminationHelp>
<ShowContaminationOverlayToggleButton>Переключить оверлей загрязнения зомби.\n\nЭто показывает, насколько загрязнены вещи и земля, что в свою очередь влияет на пешек.</ShowContaminationOverlayToggleButton>

</LanguageData>
7 changes: 7 additions & 0 deletions Languages/Turkish/Keyed/Text.xml
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<ZombielandDifficultyTitle>Genel Zorluk</ZombielandDifficultyTitle>
<ZombielandDifficulty>Tehdit ölçeği</ZombielandDifficulty>

<ZombielandContaminationTitle>Kirlilik</ZombielandContaminationTitle>
<ZombielandContamination>Yoğunluk</ZombielandContamination>

<WhenDoZombiesSpawn>Zombiler ne zaman ortaya çıksın?</WhenDoZombiesSpawn>
<SpawnWhenType_AllTheTime>Her zaman</SpawnWhenType_AllTheTime>
<SpawnWhenType_WhenDark>Karanlık olduğunda</SpawnWhenType_WhenDark>
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<Aggressive>Agresif</Aggressive>
<Calm>Sakin</Calm>

<ZombieContamination>Zombi Kirliliği</ZombieContamination>
<ContaminationHelp>Zombi kıyameti tarafından oluşturulan kirlilik, dokunma ve şeylerle uğraşma yoluyla geçer. Yayılır ve kolonistlerde tuhaf davranışlara yol açabilir.</ContaminationHelp>
<ShowContaminationOverlayToggleButton>Zombi kirliliği kaplamasını değiştir.\n\nBu, şeylerin ve zeminin ne kadar kirli olduğunu gösterir, bu da taşları etkiler.</ShowContaminationOverlayToggleButton>

</LanguageData>

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