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Improve QOL by including additional addition/mutliplication arithmetic operators for ImVec2 #8258

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3 changes: 3 additions & 0 deletions imgui.h
Original file line number Diff line number Diff line change
Expand Up @@ -2698,6 +2698,9 @@ struct ImGuiListClipper
#define IMGUI_DEFINE_MATH_OPERATORS_IMPLEMENTED
IM_MSVC_RUNTIME_CHECKS_OFF
static inline ImVec2 operator*(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x * rhs, lhs.y * rhs); }
static inline ImVec2 operator*(const float lhs, const ImVec2& rhs) { return ImVec2(rhs.x * lhs, rhs.y * lhs); }
static inline ImVec2 operator+(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x + rhs, lhs.y + rhs); }
static inline ImVec2 operator+(const float lhs, const ImVec2& rhs) { return ImVec2(rhs.x + lhs, rhs.y + lhs); }
static inline ImVec2 operator/(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x / rhs, lhs.y / rhs); }
static inline ImVec2 operator+(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x + rhs.x, lhs.y + rhs.y); }
static inline ImVec2 operator-(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x - rhs.x, lhs.y - rhs.y); }
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