-
Notifications
You must be signed in to change notification settings - Fork 5
AddUiFrameListener
Registers a frame listener whose callback will be called whenever a frame is about to be rendered. It can be used to add render code for the current frame (i.e. drawing overlays). The callback is only called if a specified ui element is visible to the player.
Use ISettlers4Api::AddFrameListener if you want a callback regardless of the currently visible elements.
S4HOOK ISettlers4Api::AddUiFrameListener(
LPS4FRAMECALLBACK lpCallback,
S4_GUI_ENUM filter
);
lpCallback
A function pointer to the callback function. This must not be NULL. See S4FrameProc for implementation details of this procedure.
filter
See ISettlers4Api::IsCurrentlyOnScreen for a complete list of values that you can specify in the filter parameter.
If the registration of the callback failed NULL is returned.
If the method succeeds it will returns a S4HOOK handle. Pass the S4HOOK to the ISettlers4Api::RemoveListener method to remove the callback from the chain when you do not need it anymore.
All hooks must be removed with ISettlers4Api::RemoveListener before terminating the application.
When registering the callback is appended to the end of the callback chain, meaning that the callback will be processed on a first come first serve basis. If your callback is not called it may be due to another mod that consumes it and thus skips the subsequent callbacks.
Minimum API Level | 1 |
Target Edition | Any |
Header | S4ModApi.h |
Library | settlers4api.lib |
DLL | settlers4api.dll |