-
Notifications
You must be signed in to change notification settings - Fork 2.3k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Use MouseEvent.buttons for button state tracking #1921
base: master
Are you sure you want to change the base?
Changes from all commits
File filter
Filter by extension
Conversations
Jump to
Diff view
Diff view
There are no files selected for viewing
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -1060,15 +1060,15 @@ export default class RFB extends EventTargetMixin { | |
let pos = clientToElement(ev.clientX, ev.clientY, | ||
this._canvas); | ||
|
||
let bmask = RFB.convertButtonMask(ev.buttons); | ||
|
||
switch (ev.type) { | ||
case 'mousedown': | ||
setCapture(this._canvas); | ||
this._handleMouseButton(pos.x, pos.y, | ||
true, 1 << ev.button); | ||
this._handleMouseButton(pos.x, pos.y, true, bmask); | ||
break; | ||
case 'mouseup': | ||
this._handleMouseButton(pos.x, pos.y, | ||
false, 1 << ev.button); | ||
this._handleMouseButton(pos.x, pos.y, false, bmask); | ||
break; | ||
case 'mousemove': | ||
this._handleMouseMove(pos.x, pos.y); | ||
|
@@ -1097,7 +1097,7 @@ export default class RFB extends EventTargetMixin { | |
// Otherwise we treat this as a mouse click event. | ||
// Send the button down event here, as the button up | ||
// event is sent at the end of this function. | ||
this._sendMouse(x, y, bmask); | ||
this._sendMouse(x, y, this._mouseButtonMask); | ||
} | ||
} | ||
|
||
|
@@ -1108,13 +1108,8 @@ export default class RFB extends EventTargetMixin { | |
this._sendMouse(x, y, this._mouseButtonMask); | ||
} | ||
|
||
if (down) { | ||
this._mouseButtonMask |= bmask; | ||
} else { | ||
this._mouseButtonMask &= ~bmask; | ||
} | ||
|
||
this._sendMouse(x, y, this._mouseButtonMask); | ||
this._sendMouse(x, y, bmask); | ||
this._mouseButtonMask = bmask; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. If you change the order of these two, then you can retain that |
||
} | ||
|
||
_handleMouseMove(x, y) { | ||
|
@@ -1200,22 +1195,22 @@ export default class RFB extends EventTargetMixin { | |
// for one of the axes is large enough. | ||
if (Math.abs(this._accumulatedWheelDeltaX) >= WHEEL_STEP) { | ||
if (this._accumulatedWheelDeltaX < 0) { | ||
this._handleMouseButton(pos.x, pos.y, true, 1 << 5); | ||
this._handleMouseButton(pos.x, pos.y, false, 1 << 5); | ||
this._handleMouseButton(pos.x, pos.y, true, this._mouseButtonMask | 1 << 5); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~(1 << 5)); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Do we really need the unset of the bit? Shouldn't this method be in full control of the wheel button bits? I feel it might imply that the wheel bits might be set in other places as well. |
||
} else if (this._accumulatedWheelDeltaX > 0) { | ||
this._handleMouseButton(pos.x, pos.y, true, 1 << 6); | ||
this._handleMouseButton(pos.x, pos.y, false, 1 << 6); | ||
this._handleMouseButton(pos.x, pos.y, true, this._mouseButtonMask | 1 << 6); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~( 1 << 6)); | ||
} | ||
|
||
this._accumulatedWheelDeltaX = 0; | ||
} | ||
if (Math.abs(this._accumulatedWheelDeltaY) >= WHEEL_STEP) { | ||
if (this._accumulatedWheelDeltaY < 0) { | ||
this._handleMouseButton(pos.x, pos.y, true, 1 << 3); | ||
this._handleMouseButton(pos.x, pos.y, false, 1 << 3); | ||
this._handleMouseButton(pos.x, pos.y, true, this._mouseButtonMask | 1 << 3); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~( 1 << 3)); | ||
} else if (this._accumulatedWheelDeltaY > 0) { | ||
this._handleMouseButton(pos.x, pos.y, true, 1 << 4); | ||
this._handleMouseButton(pos.x, pos.y, false, 1 << 4); | ||
this._handleMouseButton(pos.x, pos.y, true, this._mouseButtonMask | 1 << 4); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~( 1 << 4)); | ||
} | ||
|
||
this._accumulatedWheelDeltaY = 0; | ||
|
@@ -1255,7 +1250,7 @@ export default class RFB extends EventTargetMixin { | |
|
||
this._fakeMouseMove(this._gestureFirstDoubleTapEv, pos.x, pos.y); | ||
this._handleMouseButton(pos.x, pos.y, true, bmask); | ||
this._handleMouseButton(pos.x, pos.y, false, bmask); | ||
this._handleMouseButton(pos.x, pos.y, false, 0x0); | ||
} | ||
|
||
_handleGesture(ev) { | ||
|
@@ -1313,23 +1308,23 @@ export default class RFB extends EventTargetMixin { | |
// every update. | ||
this._fakeMouseMove(ev, pos.x, pos.y); | ||
while ((ev.detail.magnitudeY - this._gestureLastMagnitudeY) > GESTURE_SCRLSENS) { | ||
this._handleMouseButton(pos.x, pos.y, true, 0x8); | ||
this._handleMouseButton(pos.x, pos.y, false, 0x8); | ||
this._handleMouseButton(pos.x, pos.y, true, this._mouseButtonMask | 0x8); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~0x8); | ||
this._gestureLastMagnitudeY += GESTURE_SCRLSENS; | ||
} | ||
while ((ev.detail.magnitudeY - this._gestureLastMagnitudeY) < -GESTURE_SCRLSENS) { | ||
this._handleMouseButton(pos.x, pos.y, true, 0x10); | ||
this._handleMouseButton(pos.x, pos.y, false, 0x10); | ||
this._handleMouseButton(pos.x, pos.y, true, this._mouseButtonMask | 0x10); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~ 0x10); | ||
this._gestureLastMagnitudeY -= GESTURE_SCRLSENS; | ||
} | ||
while ((ev.detail.magnitudeX - this._gestureLastMagnitudeX) > GESTURE_SCRLSENS) { | ||
this._handleMouseButton(pos.x, pos.y, true, 0x20); | ||
this._handleMouseButton(pos.x, pos.y, false, 0x20); | ||
this._handleMouseButton(pos.x, pos.y, true, this._mouseButtonMask | 0x20); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~ 0x20); | ||
this._gestureLastMagnitudeX += GESTURE_SCRLSENS; | ||
} | ||
while ((ev.detail.magnitudeX - this._gestureLastMagnitudeX) < -GESTURE_SCRLSENS) { | ||
this._handleMouseButton(pos.x, pos.y, true, 0x40); | ||
this._handleMouseButton(pos.x, pos.y, false, 0x40); | ||
this._handleMouseButton(pos.x, pos.y, true, this._mouseButtonMask | 0x40); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~0x40); | ||
this._gestureLastMagnitudeX -= GESTURE_SCRLSENS; | ||
} | ||
break; | ||
|
@@ -1342,13 +1337,13 @@ export default class RFB extends EventTargetMixin { | |
if (Math.abs(magnitude - this._gestureLastMagnitudeX) > GESTURE_ZOOMSENS) { | ||
this._handleKeyEvent(KeyTable.XK_Control_L, "ControlLeft", true); | ||
while ((magnitude - this._gestureLastMagnitudeX) > GESTURE_ZOOMSENS) { | ||
this._handleMouseButton(pos.x, pos.y, true, 0x8); | ||
this._handleMouseButton(pos.x, pos.y, false, 0x8); | ||
this._handleMouseButton(pos.x, pos.y, true, this._mouseButtonMask | 0x8); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~0x8); | ||
this._gestureLastMagnitudeX += GESTURE_ZOOMSENS; | ||
} | ||
while ((magnitude - this._gestureLastMagnitudeX) < -GESTURE_ZOOMSENS) { | ||
this._handleMouseButton(pos.x, pos.y, true, 0x10); | ||
this._handleMouseButton(pos.x, pos.y, false, 0x10); | ||
this._handleMouseButton(pos.x, pos.y, true, this._mouseButtonMask | 0x10); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~0x10); | ||
this._gestureLastMagnitudeX -= GESTURE_ZOOMSENS; | ||
} | ||
} | ||
|
@@ -1367,11 +1362,11 @@ export default class RFB extends EventTargetMixin { | |
break; | ||
case 'drag': | ||
this._fakeMouseMove(ev, pos.x, pos.y); | ||
this._handleMouseButton(pos.x, pos.y, false, 0x1); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~0x1); | ||
break; | ||
case 'longpress': | ||
this._fakeMouseMove(ev, pos.x, pos.y); | ||
this._handleMouseButton(pos.x, pos.y, false, 0x4); | ||
this._handleMouseButton(pos.x, pos.y, false, this._mouseButtonMask & ~0x4); | ||
break; | ||
} | ||
break; | ||
|
@@ -2941,6 +2936,35 @@ export default class RFB extends EventTargetMixin { | |
"raw", passwordChars, { name: "DES-ECB" }, false, ["encrypt"]); | ||
return legacyCrypto.encrypt({ name: "DES-ECB" }, key, challenge); | ||
} | ||
|
||
static convertButtonMask(buttons) { | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This is an internal method, so it should have a There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Given that it's an internal function, as is |
||
/* The bits in MouseEvent.buttons property correspond | ||
* to the following mouse buttons: | ||
* 0: Left | ||
* 1: Right | ||
* 2: Middle | ||
* 3: Back | ||
* 4: Forward | ||
* | ||
* These bits needs to be converted to what they are defined as | ||
* in the RFB protocol. | ||
*/ | ||
|
||
const buttonMaskMap = { | ||
0: 1 << 0, // Left | ||
1: 1 << 2, // Right | ||
2: 1 << 1, // Middle | ||
3: 1 << 7, // Back | ||
}; | ||
|
||
let bmask = 0; | ||
for (let i = 0; i < 4; i++) { | ||
if (buttons & (1 << i)) { | ||
bmask |= buttonMaskMap[i]; | ||
} | ||
} | ||
return bmask; | ||
} | ||
} | ||
|
||
// Class Methods | ||
|
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -3508,6 +3508,9 @@ describe('Remote Frame Buffer protocol client', function () { | |
// client coordinate calculations | ||
client.focusOnClick = false; | ||
|
||
// We need to keep track of MouseEvent.buttons state | ||
client._buttonsState = 0; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This feels like it obfuscating a lot of what the tests are supposed to do. Can't we make sure the tests provide this? |
||
|
||
pointerEvent = sinon.spy(RFB.messages, 'pointerEvent'); | ||
keyEvent = sinon.spy(RFB.messages, 'keyEvent'); | ||
qemuKeyEvent = sinon.spy(RFB.messages, 'QEMUExtendedKeyEvent'); | ||
|
@@ -3546,21 +3549,28 @@ describe('Remote Frame Buffer protocol client', function () { | |
{ 'screenX': pos.x + window.screenX, | ||
'screenY': pos.y + window.screenY, | ||
'clientX': pos.x, | ||
'clientY': pos.y }); | ||
'clientY': pos.y, | ||
'buttons': client._buttonsState }); | ||
client._canvas.dispatchEvent(ev); | ||
} | ||
|
||
function sendMouseButtonEvent(x, y, down, button) { | ||
let pos = elementToClient(x, y); | ||
let ev; | ||
|
||
if (down) { | ||
client._buttonsState |= RFB.convertButtonMask(1 << button); | ||
} else { | ||
client._buttonsState &= ~RFB.convertButtonMask(1 << button); | ||
} | ||
|
||
ev = new MouseEvent(down ? 'mousedown' : 'mouseup', | ||
{ 'screenX': pos.x + window.screenX, | ||
'screenY': pos.y + window.screenY, | ||
'clientX': pos.x, | ||
'clientY': pos.y, | ||
'button': button, | ||
'buttons': 1 << button }); | ||
'buttons': client._buttonsState }); | ||
client._canvas.dispatchEvent(ev); | ||
} | ||
|
||
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
It's a bit weird keeping the
down
argument now that we have a full mask. But that's a cleanup I suppose we can do later.