Releases: neocturne/MinedMap
v2.2.0
Added
- Added support for Minecraft 1.21 block types
Operating system | Filename |
---|---|
(all) | MinedMap-2.2.0-viewer.zip |
Windows (x86 64bit) | MinedMap-2.2.0-x86_64-pc-windows-msvc.zip |
Windows (x86 32bit) | MinedMap-2.2.0-i686-pc-windows-msvc.zip |
Linux (x86 64bit) | MinedMap-2.2.0-x86_64-unknown-linux-gnu.zip |
v2.1.1
Fixed
-
Fix crash due to incorrect counting in info message
The calculation of the number of skipped regions could underflow when more invalid than valid
regions were encountered. -
Ignore empty region files instead of treating them as invalid
Minecraft generates empty region files in some cases. Just ignore them instead of printing an
error message every time.
Operating system | Filename |
---|---|
(all) | MinedMap-2.1.1-viewer.zip |
Windows (x86 64bit) | MinedMap-2.1.1-x86_64-pc-windows-msvc.zip |
Windows (x86 32bit) | MinedMap-2.1.1-i686-pc-windows-msvc.zip |
Linux (x86 64bit) | MinedMap-2.1.1-x86_64-unknown-linux-gnu.zip |
v2.1.0
Added
-
Added sign layer
This feature is disabled by default. Use the
--sign-prefix
and--sign-filter
options to
configure which signs to show on the map.--sign-transform
allows to modify the displayed
sign text.
Changed
- Without
--verbose
, only a single warning is printed at the end of
processing for unknown block/biome types, rather than once for every
section where such a block/biome is encountered.
Operating system | Filename |
---|---|
(all) | MinedMap-2.1.0-viewer.zip |
Windows (x86 64bit) | MinedMap-2.1.0-x86_64-pc-windows-msvc.zip |
Windows (x86 32bit) | MinedMap-2.1.0-i686-pc-windows-msvc.zip |
Linux (x86 64bit) | MinedMap-2.1.0-x86_64-unknown-linux-gnu.zip |
v2.0.2
Updated
-
Added support for Minecraft 1.20.3+
Minecraft 1.20.3 renamed the
grass
block type toshort_grass
. -
Updated Leaflet to 1.9.4
-
Updated attribution URL to https://github.com/neocturne/MinedMap
Operating system | Filename |
---|---|
(all) | MinedMap-2.0.2-viewer.zip |
Windows (x86 64bit) | MinedMap-2.0.2-x86_64-pc-windows-msvc.zip |
Windows (x86 32bit) | MinedMap-2.0.2-i686-pc-windows-msvc.zip |
Linux (x86 64bit) | MinedMap-2.0.2-x86_64-unknown-linux-gnu.zip |
v2.0.1
Fixed
- Proceed with missing tiles rather can failing completely when an invalid
region file is encountered and no processed data from a previous run exists
Asset names
Operating system | Filename |
---|---|
(all) | MinedMap-2.0.1-viewer.zip |
Windows (x86 64bit) | MinedMap-2.0.1-x86_64-pc-windows-msvc.zip |
Windows (x86 32bit) | MinedMap-2.0.1-i686-pc-windows-msvc.zip |
Linux (x86 64bit) | MinedMap-2.0.1-x86_64-unknown-linux-gnu.zip |
v2.0.0
This is a complete rewrite of the map renderer in Rust, as the previous C++
implementation was getting more and more difficult to maintain and keep current
versions of Minecraft supported.
The new implementation is generally faster than the old one (by using better
data structures), but it also uses a bit more RAM and storage space for
intermediate data.
Added
- Added support for Minecraft 1.20 biomes and block types
- Multithreading: Pass
-j N
to minedmap to use N CPU cores in parallel. Note
that this also multiplies the RAM requirements of MinedMap. - Extended OS support: MinedMap should now run on every system supported by Rust
as a target. As I don't have a way to test these builds, binary releases are
still limited to Windows and Linux for now; on other targets, MinedMap must
be built from source.
Changed
- Biome smoothing uses a different filter kernel now, which might result in
nicer gradients? - Log messages have been reduced. Pass
-v
to get a message for each
processed file again. - The intermediate data directory
biome
in the output directory has been
replaced with a newprocessed
directory. Thebiome
directory can be
deleted when reusing the output directory of an older MinedMap version.
Fixed
-
Warnings about unknown biomes or block types have been reduced to once per
chunk/section, so rending is not slowed down by these message so much anymore.Full support for custom biomes datapacks might be added in a future release.
Asset names
Operating system | Filename |
---|---|
(all) | MinedMap-2.0.0-viewer.zip |
Windows (x86 64bit) | MinedMap-2.0.0-x86_64-pc-windows-msvc.zip |
Windows (x86 32bit) | MinedMap-2.0.0-i686-pc-windows-msvc.zip |
Linux (x86 64bit) | MinedMap-2.0.0-x86_64-unknown-linux-gnu.zip |
v1.19.1
v1.19
v1.18
New features
- Added support for Minecraft 1.18 data files and biomes
Fixes
- Fixed too cold biome colors below a height of 64 due to integer underflow
Other changes
- pkg-config is used to find zlib and libpng during build now
- Windows builds now link statically against zlib and libpng, so no DLLs need to be distributed with the executable anymore
v1.17
New features
- Add support for Minecraft 1.17 block types and biomes
Fixes
- Improve performance for sparse worlds (where some regions at very high or very low coordinates have been explored, with much unexplored space in between)
- This optimization required changes to the
info.json
file format used to pass map data from the generator to the viewer. Generator and viewer must be updated to 1.17 at the same time.
- This optimization required changes to the