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Display markers for signs #40
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The meta version should only change when the outputs must be regenerated even if the inputs stay the same. This should never be the case for mipmap tiles, so we separate the meta version from map/lightmap tiles.
The version-specific part is extracted as an enum ChunkInner.
Allow reusing the read/write logic without requiring control over the file open.
Bincode can't deal with a number of serde's features that would be desirable if we're using the same Serialize impls for generating JSON data for the viewer.
Make mipmap-style recursive processing of tiles reusable.
Preparation for actually adding !Copy fields to BlockType. Only the Copy parts are added to the processed data, avoiding .clone() for the most part.
Allow to distinguish wall signs from freestanding or -hanging signs.
For consistency with other sign types. Signs will be shown on a separate layer.
Still needs better styling. It might also be nice to include the currently opened marker in the URL.
Allow zooming in far enough so neighboring signs don't overlap.
Allow sharing URLs that reference a marker.
Only consider sign support enabled when at least one pattern is configured.
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…ull path to assets Make the script easier to use, and more consistent with sign_textures.py.
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This is still work-in-progress. To implement:Currently all signs are displayedLeaflet's default marker and popup styles are usedLots of formatting information is already processed by the generator, but the viewer does not use it yet. Whitespace is currently handled incorrectly.Multiple signs with the same X/Z coordinate may exist at different Y coordinates. They must be grouped to a single marker.Closes #35