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fixed crash in web browser + unity + webgl #146

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fixed crash in web browser + unity + webgl #146

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liange
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@liange liange commented Aug 12, 2016

UnityAssetsScriptLoader.LoadResourcesWithReflection:
Array array = (Array)loadAll.Invoke(null, new object[] { assetsPath, textAssetType });

this code will crash in unity5.4 + webgl + web browser

@xanathar
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Thanks, will merge asap (currently on holyday 🌴 😎

@SlimeQ
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SlimeQ commented Jun 6, 2018

@xanathar This issue is still present in the Unity asset store build on 6/6/2018 and this pull request fixes it. It really should be merged

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Cleanly submit the changes against the newest version to resolve conflicts and don't reformat the entire file like this, we can review and merge the line-item changes once resubmitted.

@thautwarm
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@LimpingNinja Could we take over this PR? It seems the PR author is inactive now. This issue can be still observed in Unity WebGL backend.

@LimpingNinja
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@LimpingNinja Could we take over this PR? It seems the PR author is inactive now. This issue can be still observed in Unity WebGL backend.

Definitely.

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5 participants