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Support for commands in parallel #85
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Original file line number | Diff line number | Diff line change |
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# build folders | ||
**/build | ||
**/install | ||
**/logs | ||
build/* | ||
install/* | ||
logs/* |
Original file line number | Diff line number | Diff line change |
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# This file is NOT licensed under the GPLv3, which is the license for the rest | ||
# of YouCompleteMe. | ||
# | ||
# Here's the license text for this file: | ||
# | ||
# This is free and unencumbered software released into the public domain. | ||
# | ||
# Anyone is free to copy, modify, publish, use, compile, sell, or | ||
# distribute this software, either in source code form or as a compiled | ||
# binary, for any purpose, commercial or non-commercial, and by any | ||
# means. | ||
# | ||
# In jurisdictions that recognize copyright laws, the author or authors | ||
# of this software dedicate any and all copyright interest in the | ||
# software to the public domain. We make this dedication for the benefit | ||
# of the public at large and to the detriment of our heirs and | ||
# successors. We intend this dedication to be an overt act of | ||
# relinquishment in perpetuity of all present and future rights to this | ||
# software under copyright law. | ||
# | ||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | ||
# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR | ||
# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | ||
# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
# OTHER DEALINGS IN THE SOFTWARE. | ||
# | ||
# For more information, please refer to <http://unlicense.org/> | ||
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import os | ||
import ycm_core | ||
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# These are the compilation flags that will be used in case there's no | ||
# compilation database set (by default, one is not set). | ||
# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR. | ||
flags = [ | ||
'-Wall', | ||
'-Wextra', | ||
'-Werror', | ||
'-fno-exceptions', | ||
'-Wshadow', | ||
'-Wno-strict-aliasing', | ||
# You 100% do NOT need -DUSE_CLANG_COMPLETER in your flags; only the YCM | ||
# source code needs it. | ||
'-DUSE_CLANG_COMPLETER', | ||
# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which | ||
# language to use when compiling headers. So it will guess. Badly. So C++ | ||
# headers will be compiled as C headers. You don't want that so ALWAYS specify | ||
# a "-std=<something>". | ||
# For a C project, you would set this to something like 'c99' instead of | ||
# 'c++11'. | ||
'-std=c++11', | ||
# ...and the same thing goes for the magic -x option which specifies the | ||
# language that the files to be compiled are written in. This is mostly | ||
# relevant for c++ headers. | ||
# For a C project, you would set this to 'c' instead of 'c++'. | ||
'-x', | ||
'c++', | ||
'-isystem', | ||
# This path will only work on OS X, but extra paths that don't exist are not | ||
# harmful | ||
'/System/Library/Frameworks/Python.framework/Headers', | ||
'-isystem', | ||
'../llvm/include', | ||
'-isystem', | ||
'../llvm/tools/clang/include', | ||
'-I', | ||
'.', | ||
'-I', | ||
'core', | ||
'-I', | ||
'include', | ||
'-I', | ||
'libs/include', | ||
'-I', | ||
'build/default/include', | ||
'-I', | ||
'build/default/core', | ||
'-I', | ||
'plugins/action', | ||
'-I', | ||
'plugins/info', | ||
'-I', | ||
'plugins/logging', | ||
'-I', | ||
'plugins/mission', | ||
'-I', | ||
'plugins/offboard', | ||
'-I', | ||
'plugins/telemetry', | ||
'-I', | ||
'./ClangCompleter', | ||
'-isystem', | ||
'./tests/gmock/gtest', | ||
'-isystem', | ||
'./tests/gmock/gtest/include', | ||
'-isystem', | ||
'./tests/gmock', | ||
'-isystem', | ||
'./tests/gmock/include', | ||
] | ||
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# Set this to the absolute path to the folder (NOT the file!) containing the | ||
# compile_commands.json file to use that instead of 'flags'. See here for | ||
# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html | ||
# | ||
# You can get CMake to generate this file for you by adding: | ||
# set( CMAKE_EXPORT_COMPILE_COMMANDS 1 ) | ||
# to your CMakeLists.txt file. | ||
# | ||
# Most projects will NOT need to set this to anything; you can just change the | ||
# 'flags' list of compilation flags. Notice that YCM itself uses that approach. | ||
compilation_database_folder = '' | ||
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if os.path.exists( compilation_database_folder ): | ||
database = ycm_core.CompilationDatabase( compilation_database_folder ) | ||
else: | ||
database = None | ||
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SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ] | ||
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def DirectoryOfThisScript(): | ||
return os.path.dirname( os.path.abspath( __file__ ) ) | ||
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def MakeRelativePathsInFlagsAbsolute( flags, working_directory ): | ||
if not working_directory: | ||
return list( flags ) | ||
new_flags = [] | ||
make_next_absolute = False | ||
path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ] | ||
for flag in flags: | ||
new_flag = flag | ||
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if make_next_absolute: | ||
make_next_absolute = False | ||
if not flag.startswith( '/' ): | ||
new_flag = os.path.join( working_directory, flag ) | ||
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for path_flag in path_flags: | ||
if flag == path_flag: | ||
make_next_absolute = True | ||
break | ||
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if flag.startswith( path_flag ): | ||
path = flag[ len( path_flag ): ] | ||
new_flag = path_flag + os.path.join( working_directory, path ) | ||
break | ||
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if new_flag: | ||
new_flags.append( new_flag ) | ||
return new_flags | ||
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def IsHeaderFile( filename ): | ||
extension = os.path.splitext( filename )[ 1 ] | ||
return extension in [ '.h', '.hxx', '.hpp', '.hh' ] | ||
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def GetCompilationInfoForFile( filename ): | ||
# The compilation_commands.json file generated by CMake does not have entries | ||
# for header files. So we do our best by asking the db for flags for a | ||
# corresponding source file, if any. If one exists, the flags for that file | ||
# should be good enough. | ||
if IsHeaderFile( filename ): | ||
basename = os.path.splitext( filename )[ 0 ] | ||
for extension in SOURCE_EXTENSIONS: | ||
replacement_file = basename + extension | ||
if os.path.exists( replacement_file ): | ||
compilation_info = database.GetCompilationInfoForFile( | ||
replacement_file ) | ||
if compilation_info.compiler_flags_: | ||
return compilation_info | ||
return None | ||
return database.GetCompilationInfoForFile( filename ) | ||
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def FlagsForFile( filename, **kwargs ): | ||
if database: | ||
# Bear in mind that compilation_info.compiler_flags_ does NOT return a | ||
# python list, but a "list-like" StringVec object | ||
compilation_info = GetCompilationInfoForFile( filename ) | ||
if not compilation_info: | ||
return None | ||
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final_flags = MakeRelativePathsInFlagsAbsolute( | ||
compilation_info.compiler_flags_, | ||
compilation_info.compiler_working_dir_ ) | ||
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# NOTE: This is just for YouCompleteMe; it's highly likely that your project | ||
# does NOT need to remove the stdlib flag. DO NOT USE THIS IN YOUR | ||
# ycm_extra_conf IF YOU'RE NOT 100% SURE YOU NEED IT. | ||
try: | ||
final_flags.remove( '-stdlib=libc++' ) | ||
except ValueError: | ||
pass | ||
else: | ||
relative_to = DirectoryOfThisScript() | ||
final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to ) | ||
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return { | ||
'flags': final_flags, | ||
'do_cache': True | ||
} |
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#pragma once | ||
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#include <list> | ||
#include <mutex> | ||
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namespace dronecore { | ||
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// Note: this wrapper around list was developed for `MavlinkCommands` but was not used | ||
// eventually. Instead, `std::list` was used directly and protected with a `std::mutex`. | ||
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template <class T> | ||
class LockedList | ||
{ | ||
public: | ||
LockedList() : | ||
_list(), | ||
_mutex() | ||
{}; | ||
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class iterator: public std::list<T>::iterator | ||
{ | ||
public: | ||
iterator(typename std::list<T>::iterator c, std::mutex &mutex) : | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I know we are using single char variables elsewhere but we should move away from this, can we name this variable something more descriptive, please? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Ok 173ac1a. |
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std::list<T>::iterator(c), | ||
_mutex(&mutex) | ||
{} | ||
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T &operator*() | ||
{ | ||
std::lock_guard<std::mutex> lock(*_mutex); | ||
return std::list<T>::iterator::operator *(); | ||
} | ||
private: | ||
std::mutex *_mutex; | ||
}; | ||
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iterator begin() | ||
{ | ||
std::lock_guard<std::mutex> lock(_mutex); | ||
return iterator(_list.begin(), _mutex); | ||
} | ||
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iterator end() | ||
{ | ||
std::lock_guard<std::mutex> lock(_mutex); | ||
return iterator(_list.end(), _mutex); | ||
} | ||
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iterator erase(iterator it) | ||
{ | ||
std::lock_guard<std::mutex> lock(_mutex); | ||
return iterator(_list.erase(it), _mutex); | ||
} | ||
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void push_back(T item) | ||
{ | ||
std::lock_guard<std::mutex> lock(_mutex); | ||
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_list.push_back(item); | ||
} | ||
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T &front() | ||
{ | ||
std::lock_guard<std::mutex> lock(_mutex); | ||
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return _list.front(); | ||
} | ||
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void pop_front() | ||
{ | ||
std::lock_guard<std::mutex> lock(_mutex); | ||
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_list.pop_front(); | ||
} | ||
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size_t size() | ||
{ | ||
std::lock_guard<std::mutex> lock(_mutex); | ||
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return _list.size(); | ||
} | ||
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private: | ||
std::list<T> _list; | ||
std::mutex _mutex; | ||
}; | ||
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} // namespace dronecore |
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See YouCompleteMe
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😄 what?
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Exactly - what!!
The text says "This file is NOT licensed under the GPLv3, which is the license for the rest of YouCompleteMe."
That looks like a placeholder to me.
And it should be obvious I am not actually reviewing this - I just wanted to see what the code looked like :-)
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I can remove it and say it is licensed as BSD 3-clause like the rest of the repo.
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Thanks.
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Actually this file says it is public domain, so I'm not sure what I should do.
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I thought this was our file. If YouComleteMe is an actual real name of a product called YouCompleteMe then we have to leave that alone - it isn't ours to modify.
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Yep this file was copied from the YouCompleteMe project, we should leave as is