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namco/namco_cus4xtmap.cpp: Device-fied CUS42 + CUS43 tilemap hardware, Cleanups: #13095

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@cam900 cam900 commented Dec 18, 2024

namco/baraduke.cpp:

  • Use video/resnet.h for palette initialization
  • Make some variables constant
  • Simplify gfx decode layout
  • Fix address map order

namco/namcos86.cpp:

  • Use video/resnet.h for palette initialization
  • Use set_pen_indirect and set_indirect_color for indirect color palette beheviour
  • Make some variables constant
  • Simplify gfx decode layout
  • Reduce unnecessary pointer
  • Reduce runtime tag lookups
  • Reduce duplicates
  • Fix type value for some variables
  • Fix address map order
  • Fix spacing
  • Fix naming
  • Use C++ style single line comments

…, Cleanups:

namco/baraduke.cpp:
- Use video/resnet.h for palette initialization
- Make some variables constant
- Simplify gfx decode layout
- Fix address map order
namco/namcos86.cpp:
- Use video/resnet.h for palette initialization
- Use set_pen_indirect and set_indirect_color for indirect color palette beheviour
- Make some variables constant
- Simplify gfx decode layout
- Reduce unnecessary pointer
- Reduce runtime tag lookups
- Reduce duplicates
- Fix type value for some variables
- Fix address map order
- Fix spacing
- Fix naming
- Use C++ style single line comments
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