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This work is licensed under a Creative Commons Attribution 3.0 Unported License. http://creativecommons.org/licenses/by/3.0/deed.en_GB You are free: to copy, distribute, display, and perform the work to make derivative works to make commercial use of the work USAGE: Add GlitchEffect script to camera. Add GlitchShader to GlitchEffect. Add a random vector texture to GlitchEffect. Change intensity values to control glitch.
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Glitch post-processing shader for Unity3d
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- C# 56.8%
- ShaderLab 43.2%