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Original file line number | Diff line number | Diff line change |
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@@ -4,6 +4,25 @@ | |
// | ||
// Created by long on 2024/6/28. | ||
// | ||
// Copyright (c) 2020 Long Zhang <[email protected]> | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a copy | ||
// of this software and associated documentation files (the "Software"), to deal | ||
// in the Software without restriction, including without limitation the rights | ||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
// copies of the Software, and to permit persons to whom the Software is | ||
// furnished to do so, subject to the following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included in | ||
// all copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
// THE SOFTWARE. | ||
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import UIKit | ||
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@@ -167,20 +186,25 @@ class ZLClipOverlayView: UIView { | |
private func getGridLinesLayerPath() -> UIBezierPath { | ||
let path = UIBezierPath() | ||
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let r = cropRect.width / 2 | ||
var diff: CGFloat = 0 | ||
if isCircle && ZLPhotoConfiguration.default().editImageConfiguration.dimClippedAreaDuringAdjustments { | ||
diff = r - sqrt(pow(r, 2) - pow(r / 3, 2)) | ||
} | ||
// 画竖线 | ||
let dw = cropRect.width / 3 | ||
for i in 1...2 { | ||
let x = CGFloat(i) * dw + cropRect.minX | ||
path.move(to: CGPoint(x: x, y: cropRect.minY)) | ||
path.addLine(to: CGPoint(x: x, y: cropRect.maxY)) | ||
path.move(to: CGPoint(x: x, y: cropRect.minY + diff)) | ||
path.addLine(to: CGPoint(x: x, y: cropRect.maxY - diff)) | ||
} | ||
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// 画横线 | ||
let dh = cropRect.height / 3 | ||
for i in 1...2 { | ||
let y = CGFloat(i) * dh + cropRect.minY | ||
path.move(to: CGPoint(x: cropRect.minX, y: y)) | ||
path.addLine(to: CGPoint(x: cropRect.maxX, y: y)) | ||
path.move(to: CGPoint(x: cropRect.minX + diff, y: y)) | ||
path.addLine(to: CGPoint(x: cropRect.maxX - diff, y: y)) | ||
} | ||
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return path | ||
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