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VITA: fix SDL_ShowMessageBox by using different memory type (SDL2) #11301

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merged 1 commit into from
Oct 22, 2024

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isage
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@isage isage commented Oct 22, 2024

Description

Somehow it has gone unnoticed, that since implementing texture memory pool in vita gxm render, there was no gpu mem left for message boxes. This fixes it by using PHYCONT mem for them instead.

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@slouken slouken merged commit 52714d5 into libsdl-org:SDL2 Oct 22, 2024
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