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This repository has been archived by the owner on May 18, 2019. It is now read-only.

LDR Importer v1.1.5 - Standards

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@le717 le717 released this 20 Jan 16:00
· 180 commits to master since this release

The entire development team is proud to announce the release of LDR Importer v1.1.5!
Thanks to the sharp eye of @MinnieTheMoocher, many errors pertaining to the LDraw Part Library structure and support have been corrected. While the change log seems to be short, it is only artificially short, because those changes were mainly comprised of large patches. It was these patches that brought LDR Importer in better compliance with the LDraw Parts Library that gained this release the codename Standards.

Notable Changes

  • Read LDConfig.ldr and config.py using UTF-8 encoding
  • Added support for reading models in UCS-2BE & UCS-2LE encoding (#37)
  • Always save config.py in user's AppData on Windows (#38)
  • Remove GameFix cleanup option
  • Improve part path lookup (#40, #50)
  • Give unofficial files precedence over official ones, support usage of p/8 primitives folder (#52)
  • Add @MinnieTheMoocher to author list
  • Reworked display of import options
  • Initialize paths array at the beginning of the script
  • Fix bug with high-/low-res primitives not being imported properly
  • debugPrint() behavior was not as expected