This repository has been archived by the owner on May 18, 2019. It is now read-only.
LDR Importer v1.1.0 - The Working Quartet
Thanks to the continued contributions of @Banbury and the newest developer @tribex and new contributor @rioforce, LDR Importer v1.1.0 has been release! Because of the great work put in by everyone, this release has been nicknamed The Working Quartet.
Notable Changes
- Project rename to LDR Importer to comply with the LDraw System of Tools bylaws
- Minimum Blender version is now 2.67
- Support for Chrome, Pearlescent, Rubber, and Metal materials in Blender Internal
- Added experimental support for Cycles materials
- Fix crash when trying to import a non-existent brick (see #11)
- Detect render engine and use appropriate materials
- Set each brick's origin to geometry
- Improved display of materials
- Restricted files for importing to
.ldr
and.dat
files, both internally and in file browser (see #14) - Display non-programmer understandable error messages for the majority of all major error messages (see #14)
- "Make object color also be viewport color" (see #21)
- Automatically preserve LDraw Brick Library installation path using a configuration file, no more presets (initial patch submitted by Tribex)
- Attempt to detect LDraw Brick Library installation path in common locations (Windows only, initial patch by le717)
- Improvements to development documentation and release packing