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This repository has been archived by the owner on May 18, 2019. It is now read-only.

LDR Importer v1.1.0 - The Working Quartet

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@le717 le717 released this 05 Oct 19:04
· 212 commits to master since this release

Thanks to the continued contributions of @Banbury and the newest developer @tribex and new contributor @rioforce, LDR Importer v1.1.0 has been release! Because of the great work put in by everyone, this release has been nicknamed The Working Quartet.

Notable Changes

  • Project rename to LDR Importer to comply with the LDraw System of Tools bylaws
  • Minimum Blender version is now 2.67
  • Support for Chrome, Pearlescent, Rubber, and Metal materials in Blender Internal
  • Added experimental support for Cycles materials
  • Fix crash when trying to import a non-existent brick (see #11)
  • Detect render engine and use appropriate materials
  • Set each brick's origin to geometry
  • Improved display of materials
  • Restricted files for importing to .ldr and .dat files, both internally and in file browser (see #14)
  • Display non-programmer understandable error messages for the majority of all major error messages (see #14)
  • "Make object color also be viewport color" (see #21)
  • Automatically preserve LDraw Brick Library installation path using a configuration file, no more presets (initial patch submitted by Tribex)
  • Attempt to detect LDraw Brick Library installation path in common locations (Windows only, initial patch by le717)
  • Improvements to development documentation and release packing