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Add workaround for compiling target android with Korge Forge (#35)
Testing #240: Commit b243eb9 pushed by jobe-m
December 2, 2024 10:41 2m 5s main
December 2, 2024 10:41 2m 5s
Add NinePatchComponent to SnapshotSerializer (#34)
Testing #238: Commit ad20c5f pushed by jobe-m
November 14, 2024 12:17 2m 6s main
November 14, 2024 12:17 2m 6s
[AssetStore] Rename tag "script" to "unique" in LDtk level loading (#33)
Testing #236: Commit 5e125c4 pushed by jobe-m
November 7, 2024 08:11 1m 57s main
November 7, 2024 08:11 1m 57s
[AssetStore] Rename tag in LDtk config
Testing #235: Pull request #33 opened by jobe-m
November 7, 2024 08:02 1m 59s feature/Rename-tag-in-ldtk-config
November 7, 2024 08:02 1m 59s
Update and finish level map render system (#32)
Testing #234: Commit fe0ee8f pushed by jobe-m
October 23, 2024 10:48 2m 2s main
October 23, 2024 10:48 2m 2s
Update and finish level map render system
Testing #233: Pull request #32 opened by jobe-m
October 23, 2024 10:45 1m 59s feature/Update-level-map-renderer
October 23, 2024 10:45 1m 59s
Store static data of level in asset store (#31)
Testing #232: Commit 9b5cc05 pushed by jobe-m
October 22, 2024 15:14 2m 5s main
October 22, 2024 15:14 2m 5s
Implement loading of entity configs from entity layer in ldtk (#30)
Testing #230: Commit 0e6e9c4 pushed by jobe-m
October 22, 2024 05:11 2m 6s main
October 22, 2024 05:11 2m 6s
Fix rendering of stacked tiles with offset (#29)
Testing #228: Commit 4ab3c99 pushed by jobe-m
October 22, 2024 04:56 1m 58s main
October 22, 2024 04:56 1m 58s
Replace LdtkLevelView by LDtk Level map renderer implementation (#28)
Testing #224: Commit a522cb7 pushed by jobe-m
October 12, 2024 15:19 1m 59s main
October 12, 2024 15:19 1m 59s
Include only specific layers in LDtk level map rendering (#27)
Testing #222: Commit 72b96a8 pushed by jobe-m
October 10, 2024 09:50 2m 6s main
October 10, 2024 09:50 2m 6s
Add unit test for game state manager (#26)
Testing #220: Commit fc4404d pushed by jobe-m
September 27, 2024 22:25 2m 8s main
September 27, 2024 22:25 2m 8s