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Group Project for Intro to Programming Class (12/18)

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Escape Room

Team Week - Into to Programming for Epicodus

By Julia Sheremet, Kate Trahan, Byron Chang, Jun Li

Description

This webpage is meant to collaborate with classmates and create a webpage using all the skills learned from Intro to Programming. Our Escape Room game will allow users to play and search/click on objects to escape the room and move onto the next level.

Specs

Behavior Input Output
a level can be activated "start" "level 1"
level is interactive to trigger items "item" "book"
can collect items "book, glasses" "book, glasses"
can activate a resource to move to the next level "Level 3: next level" "level 4"
player can go back to previous levels "selects: level 4" "true"

Setup/Installation Requirements

  • Download and install a web browser
  • Open index.html in web browser

Known Bugs

Feel free to email either one of us at [email protected], [email protected], [email protected], [email protected], if you run into any issues or have questions, ideas or concerns. Please enjoy and feel free to share your opinion, constructive criticism, or comments of my work.

Technologies Used

  • HTML
  • CSS
  • Bootstrap
  • JavaScript
  • jQuery
  • Git
  • GitHub
  • Photoshop
  • Atom

License

Copyright (c) 2017 Julia Sheremet, Kate Trahan, Byron Chang, Jun Li

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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Group Project for Intro to Programming Class (12/18)

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