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Description:
This is a personal 3D game engine project.
The main purpose of this project is to test out new C++ syntax, graphic, A.I. techniques.
Based on C++, also using OpenGL, GLSL, SDL, and IMGUI. So far developed input, scene, component, factory, graphic engine and other small features.
Planning to import 3rd party audio, physics, obj-loader libraries.


Technical Helps from:

  • Rudy Castan
  • Jingyu Lee
  • Ilkwon Ha
  • David Ly

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personal 3D game engine project

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