Description:
This is a personal 3D game engine project.
The main purpose of this project is to test out new C++ syntax, graphic, A.I. techniques.
Based on C++, also using OpenGL, GLSL, SDL, and IMGUI. So far developed input, scene, component, factory, graphic engine and other small features.
Planning to import 3rd party audio, physics, obj-loader libraries.
Technical Helps from:
- Rudy Castan
- Jingyu Lee
- Ilkwon Ha
- David Ly