Feature/openxr support #518
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1 error and 10 warnings
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-------- Shader Hidden/FastBlur
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Errors during XML parse:
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Additionally, the fallback loader failed to parse the XML.
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XR is currently not supported when using the Vulkan Graphics API.
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Warning! Using more than 1 pixel lights on a mobile device may decrease performance severely. You can change the mobile quality settings in 'Project Settings -> Quality Settings'.
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Lighting data asset ‘LightingData’ is incompatible with the current Unity version. Please use Generate Lighting to rebuild the lighting data. Realtime Global Illumination cannot be used until the lighting data is rebuilt.
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Lighting data asset ‘LightingData’ is incompatible with the current Unity version because the scene it was baked for was not serialized. Please use Generate Lighting to rebuild the lighting data, or assign the target scene to the Lighting Data Asset in the inspector.
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Script attached to 'OculusPlatformSettings' in scene '' is missing or no valid script is attached.
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Shader warning in 'Mogwai/DirectionalTransparentUniform': Output value 'vert' is not completely initialized at Assets/Rendering/DirectionalTransparentUniform.shader(65) (on glcore)
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Shader warning in 'Mogwai/DirectionalTransparentUniform': Output value 'vert' is not completely initialized at Assets/Rendering/DirectionalTransparentUniform.shader(65) (on vulkan)
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Shader warning in 'Mogwai/DirectionalTransparentUniform': Output value 'vert' is not completely initialized at Assets/Rendering/DirectionalTransparentUniform.shader(130) (on glcore)
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