Feature/openxr support #511
Annotations
2 errors and 10 warnings
Build project
Build failed with exit code 1
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-------- Shader Hidden/FastBlur
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Build project
Lighting data asset ‘LightingData’ is incompatible with the current Unity version. Please use Generate Lighting to rebuild the lighting data. Realtime Global Illumination cannot be used until the lighting data is rebuilt.
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Lighting data asset ‘LightingData’ is incompatible with the current Unity version because the scene it was baked for was not serialized. Please use Generate Lighting to rebuild the lighting data, or assign the target scene to the Lighting Data Asset in the inspector.
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Build project
Shader warning in 'Custom/PaperCraft': floating point division by zero at Assets/Mogwai/Design/Shaders/PaperCraft.shader(75) (on d3d11)
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Shader warning in 'Custom/PaperCraft': floating point division by zero at Assets/Mogwai/Design/Shaders/PaperCraft.shader(75) (on glcore)
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Shader warning in 'Mogwai/DirectionalTransparentUniform': Output value 'vert' is not completely initialized at Assets/Rendering/DirectionalTransparentUniform.shader(65) (on d3d11)
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Build project
Shader warning in 'Mogwai/DirectionalTransparentUniform': Output value 'vert' is not completely initialized at Assets/Rendering/DirectionalTransparentUniform.shader(65) (on glcore)
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Build project
Shader warning in 'Mogwai/DirectionalTransparentUniform': Output value 'vert' is not completely initialized at Assets/Rendering/DirectionalTransparentUniform.shader(130) (on d3d11)
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Build project
Shader warning in 'Mogwai/DirectionalTransparentUniform': Output value 'vert' is not completely initialized at Assets/Rendering/DirectionalTransparentUniform.shader(130) (on glcore)
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Script attached to 'OculusPlatformSettings' in scene '' is missing or no valid script is attached.
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Shader warning in 'Mogwai/DTUSpecular': Output value 'vert' is not completely initialized at Assets/Rendering/DTUSpecular.shader(68) (on d3d11)
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