Skip to content

Feature/openxr support #461

Feature/openxr support

Feature/openxr support #461

Triggered via pull request November 18, 2024 16:30
Status Success
Total duration 8m 39s
Artifacts 2

build.yml

on: pull_request
Configure Build Parameters
24s
Configure Build Parameters
Matrix: build
Create Github Release
0s
Create Github Release
Publish changelog from last major build to open-blocks-docs
0s
Publish changelog from last major build to open-blocks-docs
Publish Steam Release
0s
Publish Steam Release
Fit to window
Zoom out
Zoom in

Annotations

2 errors and 20 warnings
Windows
-------- Shader Hidden/FastBlur
Oculus Quest (2+)
-------- Shader Hidden/FastBlur
Windows
Assets/Scripts/model/controller/ToggleMenuItem.cs(33,21): warning CS0108: 'ToggleMenuItem.enabled' hides inherited member 'Behaviour.enabled'. Use the new keyword if hiding was intended.
Windows
Assets/Scripts/model/controller/ToggleMenuItem.cs(49,21): warning CS0114: 'ToggleMenuItem.Start()' hides inherited member 'PolyMenuButton.Start()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
Windows
Assets/SimplePixelizer/SimplePixelizer.cs(39,14): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it'
Windows
Assets/Scripts/model/util/WebRequestManager.cs(323,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.'
Windows
Assets/Scripts/model/util/WebRequestManager.cs(326,41): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'
Windows
Assets/Scripts/model/util/WebRequestManager.cs(329,18): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'
Windows
Assets/Scripts/api_clients/objectstore_client/ObjectStoreClient.cs(117,30): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.'
Windows
Assets/Scripts/api_clients/objectstore_client/ObjectStoreClient.cs(118,22): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.'
Windows
Assets/Scripts/model/util/WebRequestManager.cs(418,36): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?'
Windows
Assets/Scripts/model/util/WebRequestManager.cs(433,36): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?'
Oculus Quest (2+)
Errors during XML parse:
Oculus Quest (2+)
Additionally, the fallback loader failed to parse the XML.
Oculus Quest (2+)
XR is currently not supported when using the Vulkan Graphics API.
Oculus Quest (2+)
Warning! Using more than 1 pixel lights on a mobile device may decrease performance severely. You can change the mobile quality settings in 'Project Settings -> Quality Settings'.
Oculus Quest (2+)
Lighting data asset ‘LightingData’ is incompatible with the current Unity version. Please use Generate Lighting to rebuild the lighting data. Realtime Global Illumination cannot be used until the lighting data is rebuilt.
Oculus Quest (2+)
Lighting data asset ‘LightingData’ is incompatible with the current Unity version because the scene it was baked for was not serialized. Please use Generate Lighting to rebuild the lighting data, or assign the target scene to the Lighting Data Asset in the inspector.
Oculus Quest (2+)
Script attached to 'OculusPlatformSettings' in scene '' is missing or no valid script is attached.
Oculus Quest (2+)
Shader warning in 'Mogwai/DirectionalTransparentUniform': Output value 'vert' is not completely initialized at Assets/Rendering/DirectionalTransparentUniform.shader(65) (on glcore)
Oculus Quest (2+)
Shader warning in 'Mogwai/DirectionalTransparentUniform': Output value 'vert' is not completely initialized at Assets/Rendering/DirectionalTransparentUniform.shader(65) (on vulkan)
Oculus Quest (2+)
Shader warning in 'Mogwai/DirectionalTransparentUniform': Output value 'vert' is not completely initialized at Assets/Rendering/DirectionalTransparentUniform.shader(130) (on glcore)

Artifacts

Produced during runtime
Name Size
Oculus Quest (2+)
164 MB
Windows
162 MB