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Feature/openxr support #459

Feature/openxr support

Feature/openxr support #459

Triggered via pull request November 18, 2024 16:28
Status Success
Total duration 9m 54s
Artifacts 2

build.yml

on: pull_request
Configure Build Parameters
37s
Configure Build Parameters
Matrix: build
Create Github Release
0s
Create Github Release
Publish changelog from last major build to open-blocks-docs
0s
Publish changelog from last major build to open-blocks-docs
Publish Steam Release
0s
Publish Steam Release
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Annotations

3 errors and 10 warnings
Windows
-------- Shader Hidden/FastBlur
Oculus Quest (2+)
Build failed with exit code 1
Oculus Quest (2+)
-------- Shader Hidden/FastBlur
Oculus Quest (2+)
Errors during XML parse:
Oculus Quest (2+)
Additionally, the fallback loader failed to parse the XML.
Oculus Quest (2+)
XR is currently not supported when using the Vulkan Graphics API.
Oculus Quest (2+)
Warning! Using more than 1 pixel lights on a mobile device may decrease performance severely. You can change the mobile quality settings in 'Project Settings -> Quality Settings'.
Oculus Quest (2+)
Compressed texture ic_blocks_192px is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Oculus Quest (2+)
Compressed texture ic_blocks_192px is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Oculus Quest (2+)
Compressed texture ic_blocks_192px is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Oculus Quest (2+)
Compressed texture ic_blocks_192px is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Oculus Quest (2+)
Compressed texture ic_blocks_192px is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Oculus Quest (2+)
Compressed texture ic_blocks_192px is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.

Artifacts

Produced during runtime
Name Size
Oculus Quest (2+)
164 MB
Windows
162 MB