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Hekky PBR 1.7

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@hyblocker hyblocker released this 25 Feb 01:33
· 2 commits to master since this release
ae94f88

An update for Hekky Shaders PBR (v1.7) is now available!

Changelog

Hekky PBR

  • Improved Parallax Occlusion Mapping efficiency; now POM is applied only up close to save on performance.

Hekky Fake Parallax Cubemap

  • Introduces a fast, cheap, efficient cubemap shader with parallax. This is useful for adding a little more realism to fake outdoor areas which don't exist.

Documentation

  • Added documentation relevant to Hekky Cirrus Clouds.
  • Added documentation relevant to Hekky Fake Parallax Cubemap.

If you find any bugs, or have any feedback, please let me know on Discord or open an issue.