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minor quality improvement
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lawrencetom committed Nov 5, 2023
1 parent 11d0702 commit 063f4d3
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Showing 2 changed files with 32 additions and 17 deletions.
49 changes: 32 additions & 17 deletions prototypes/game-vanishing-floors/game-vanishing-floors.tscn
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
[gd_scene load_steps=90 format=3 uid="uid://qwuo4bynnqhj"]
[gd_scene load_steps=92 format=3 uid="uid://qwuo4bynnqhj"]

[ext_resource type="Script" path="res://addons/pronto/behaviors/ExportBehavior.gd" id="1"]
[ext_resource type="Script" path="res://addons/pronto/behaviors/PlaceholderBehavior.gd" id="2_ads68"]
Expand All @@ -14,7 +14,7 @@
[ext_resource type="Script" path="res://addons/pronto/behaviors/MoveBehavior.gd" id="11_dagxm"]
[ext_resource type="Texture2D" uid="uid://bhos8bn4u0qp8" path="res://addons/pronto/icons/MissingTexture.svg" id="12_wngs5"]

[sub_resource type="Image" id="Image_278xm"]
[sub_resource type="Image" id="Image_07ntu"]
data = {
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"format": "RGBA8",
Expand All @@ -24,7 +24,7 @@ data = {
}

[sub_resource type="ImageTexture" id="ImageTexture_c1vcs"]
image = SubResource("Image_278xm")
image = SubResource("Image_07ntu")

[sub_resource type="GDScript" id="GDScript_yljtb"]
script/source = "@tool
Expand Down Expand Up @@ -334,7 +334,7 @@ only_if = SubResource("Resource_qamp0")
deferred = false
enabled = true
[sub_resource type="Image" id="Image_6srno"]
[sub_resource type="Image" id="Image_lb1g0"]
data = {
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251, 255, 249, 250, 251, 255, 249, 250, 251, 0, 249, 250, 251, 0, 249, 250, 251, 0),
"format": "RGBA8",
Expand All @@ -344,13 +344,27 @@ data = {
}
[sub_resource type="ImageTexture" id="ImageTexture_lnpfb"]
image = SubResource("Image_6srno")
image = SubResource("Image_lb1g0")
[sub_resource type="GDScript" id="GDScript_drckk"]
script/source = "@tool
extends U
@warning_ignore(\"unused_parameter\")
func run(other, direction, from: Node2D, to: RigidBody2D):
return 1
"
[sub_resource type="Resource" id="Resource_aimk2"]
script = ExtResource("5_2wjh1")
nested_script = SubResource("GDScript_drckk")
argument_names = ["other", "direction", "from", "to"]
return_value = true
[sub_resource type="GDScript" id="GDScript_lo5cs"]
script/source = "@tool
extends U
@warning_ignore(\"unused_parameter\")
func run(other, direction, from: Node2D, to: StaticBody2D):
func run(other, direction, from: Node2D, to: RigidBody2D):
return true
"
Expand All @@ -365,8 +379,8 @@ script = ExtResource("6_wsgmy")
signal_name = "collided"
to = NodePath("../../../Floor1")
more_references = []
invoke = "queue_free"
arguments = []
invoke = "set_gravity_scale"
arguments = [SubResource("Resource_aimk2")]
only_if = SubResource("Resource_3posv")
deferred = false
enabled = true
Expand Down Expand Up @@ -620,7 +634,7 @@ position = Vector2(50, 50)
script = ExtResource("4_ryq1i")
float_min = 0.0
float_max = 1000.0
float_value = 1000.0
float_value = 699.0
float_step_size = 1.0
metadata/pronto_connections = [SubResource("Resource_gdog8")]

Expand Down Expand Up @@ -721,14 +735,6 @@ script = ExtResource("2_ads68")
sprite_texture = ExtResource("12_wngs5")
placeholder_size = Vector2(305, 59)

[node name="Floor1" type="StaticBody2D" parent="jumpnrun_template" groups=["floor1"]]
position = Vector2(576, 604)

[node name="PlaceholderBehavior" type="Node2D" parent="jumpnrun_template/Floor1"]
script = ExtResource("2_ads68")
sprite_texture = ExtResource("12_wngs5")
placeholder_size = Vector2(1093, 50)

[node name="Floor3" type="RigidBody2D" parent="jumpnrun_template" groups=["floor3"]]
position = Vector2(732, 298)
gravity_scale = 1.66533e-16
Expand All @@ -737,3 +743,12 @@ gravity_scale = 1.66533e-16
script = ExtResource("2_ads68")
sprite_texture = ExtResource("12_wngs5")
placeholder_size = Vector2(305, 59)

[node name="Floor1" type="RigidBody2D" parent="jumpnrun_template" groups=["floor1"]]
position = Vector2(576, 604)
gravity_scale = 1.66533e-16

[node name="PlaceholderBehavior" type="Node2D" parent="jumpnrun_template/Floor1"]
script = ExtResource("2_ads68")
sprite_texture = ExtResource("12_wngs5")
placeholder_size = Vector2(1093, 50)
Binary file modified prototypes/game-vanishing-floors/thumbnail.png
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